Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.Effects


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
//=============================================================================
// Effects, the base class of all gratuitous special effects.
// 
//=============================================================================
class Effects extends Actor;

defaultproperties
{
     bNetTemporary=Wahr
     bNetInitialRotation=Wahr
     RemoteRole=ROLE_None
     bUnlit=Wahr
     bGameRelevant=Wahr
     CollisionRadius=0.000000
     CollisionHeight=0.000000
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Fr 30.3.2007 08:43:36.000 - Creation time: Mo 16.4.2007 11:20:46.531 - Created with UnCodeX