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Engine.Fell


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class Fell extends DamageType
    abstract;

defaultproperties
{
     DeathString="%k pushed %o over the edge."
     FemaleSuicide="%o left a small crater"
     MaleSuicide="%o left a small crater"
     bLocationalHit=Falsch
     bCausedByWorld=Wahr
     GibModifier=2.000000
     GibPerterbation=0.500000
}

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Class file time: Fr 30.3.2007 08:43:36.000 - Creation time: Mo 16.4.2007 11:20:47.093 - Created with UnCodeX