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//----------------------------------------------------------- // //----------------------------------------------------------- class HoverPathNode extends RoadPathNode native; // (cpptext) // (cpptext) // (cpptext) // (cpptext) event int SpecialCost(Pawn Other, ReachSpec Path) { if ( Other.bCanFly || (Vehicle(Other) != None && Vehicle(Other).bCanHover) ) return 0; return 100000000; } defaultproperties { bNotBased=Wahr bSpecialForced=Wahr bForcedOnly=Wahr CollisionHeight=120.000000 } |
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