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Engine.InventoryAttachment


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class InventoryAttachment extends Actor
    native
    nativereplication;

// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)

var bool bFastAttachmentReplication; // only replicates the subset of actor properties needed by basic attachments whose 
                                     // common properties don't vary from their defaults
var int inventoryattachment_dummy; // packing for hammer. disregard.  --ryan.

function InitFor(Inventory I)
{
    Instigator = I.Instigator;
}
        

defaultproperties
{
     bFastAttachmentReplication=Wahr
     DrawType=DT_Mesh
     bOnlyDrawIfAttached=Wahr
     bOnlyDirtyReplication=Wahr
     RemoteRole=ROLE_SimulatedProxy
     NetUpdateFrequency=10.000000
     AttachmentBone="righthand"
     bUseLightingFromBase=Wahr
}

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Class file time: Fr 30.3.2007 08:43:36.000 - Creation time: Mo 16.4.2007 11:20:48.812 - Created with UnCodeX