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class InventoryAttachment extends Actor native nativereplication; // (cpptext) // (cpptext) // (cpptext) // (cpptext) var bool bFastAttachmentReplication; // only replicates the subset of actor properties needed by basic attachments whose // common properties don't vary from their defaults var int inventoryattachment_dummy; // packing for hammer. disregard. --ryan. function InitFor(Inventory I) { Instigator = I.Instigator; } defaultproperties { bFastAttachmentReplication=Wahr DrawType=DT_Mesh bOnlyDrawIfAttached=Wahr bOnlyDirtyReplication=Wahr RemoteRole=ROLE_SimulatedProxy NetUpdateFrequency=10.000000 AttachmentBone="righthand" bUseLightingFromBase=Wahr } |
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