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Engine.PolyMarker


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//=============================================================================
// PolyMarker.
//
// These are markers for the polygon drawing mode.
//
// These should NOT be manually added to the level.  The editor adds and
// deletes them on it's own.
//
//=============================================================================
class PolyMarker extends Keypoint
    placeable
    native;

#exec Texture Import File=Textures\S_PolyMarker.pcx Name=S_PolyMarker Mips=Off MASKED=1

defaultproperties
{
     Texture=Texture'Engine.S_PolyMarker'
     bEdShouldSnap=Wahr
}

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Class file time: Fr 30.3.2007 08:43:36.000 - Creation time: Mo 16.4.2007 11:20:52.484 - Created with UnCodeX