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Engine.TerrainMaterial


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class TerrainMaterial extends RenderedMaterial
    native
    noteditinlinenew;

// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)

struct native TerrainMaterialLayer
{
    var material        Texture;
    var bitmapmaterial  AlphaWeight;
    var matrix          TextureMatrix;
};

var const array<TerrainMaterialLayer> Layers;
var const byte RenderMethod;
var const bool FirstPass;

defaultproperties
{
     MaterialType=256
}

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Class file time: Fr 30.3.2007 08:43:36.000 - Creation time: Mo 16.4.2007 11:20:54.906 - Created with UnCodeX