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Gameplay.EFFECT_City


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//=============================================================================
// EFFECT_City
//=============================================================================

class EFFECT_City extends I3DL2Listener
    editinlinenew;

defaultproperties
{
     EnvironmentDiffusion=0.500000
     RoomHF=-800
     DecayHFRatio=0.670000
     Reflections=-2273
     Reverb=-1691
}

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Class file time: Fr 30.3.2007 08:43:38.000 - Creation time: Mo 16.4.2007 11:20:46.609 - Created with UnCodeX