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Gameplay.Spotlight


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//=============================================================================
// A directional spotlight.
//=============================================================================
class Spotlight extends Light;

defaultproperties
{
     LightEffect=LE_Spotlight
     bDirectional=Wahr
}

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Class file time: Fr 30.3.2007 08:43:38.000 - Creation time: Mo 16.4.2007 11:20:53.640 - Created with UnCodeX