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//============================================================================== // General message page, to display "welcome" and "congrats" messages // // Written by Michiel Hendriks // (c) 2003, 2004, Epic Games, Inc. All Rights Reserved //============================================================================== class UT2K4SP_Message extends UT2K4GUIPage; #exec OBJ LOAD File=AnnouncerFemale2K4.uax var automated GUIImage imgBackground, imgSponsorBg, imgSponsor; var automated GUIButton btnOk, btnClock; var automated GUISubtitleText sbText; /** subtitle to display, use | as line seperator */ var localized string messages[11]; /** subtitle delay per line, use | as line seperator note: multiply the timing with 1.1 to get the correct timing */ var localized string messageslength[11]; var sound sounds[11]; var string screenshots[11]; /** Used to play back the correct sound */ var int MessageID; var float oldMusicVol; event HandleParameters(string Param1, string Param2) { Super.HandleParameters(Param1, Param2); btnClock.bVisible = Controller.bModAuthor; MessageID = int(Param1); OpenSound = sounds[MessageID]; imgBackground.Image = Material(DynamicLoadObject(screenshots[MessageID], class'Material', true)); SetTimer(0.1, true); // workaround for not playing sound after a match // update music oldMusicVol = float(PlayerOwner().ConsoleCommand("get ini:Engine.Engine.AudioDevice MusicVolume")); if (oldMusicVol > 0.5) { PlayerOwner().ConsoleCommand("set ini:Engine.Engine.AudioDevice MusicVolume 0.5"); } else oldMusicVol = -1; } function bool NotifyLevelChange() { OpenSound = sounds[MessageID]; SetTimer(0.1, true); LevelChanged(); return false; } function GotoSinglePlayerMenu() { if ( ParentPage==None || !ParentPage.IsA('Ut2K4SP_Main') ) Controller.ReplaceMenu("GUI2K4.UT2K4SP_Main","",""); else Controller.CloseMenu(true); } event Timer() { local float t; if (OpenSound != none) { t = PlayerOwner().GetSoundDuration(sounds[MessageID])+1.0; if (messageslength[MessageID] != "") sbText.SetSubtitles(messages[MessageID],, false,messageslength[MessageID]); else sbText.SetSubtitles(messages[MessageID]); if (t <= 0) { btnOk.bVisible = true; } else { TimerInterval = t; if (Controller.bModAuthor) StopWatch(); PlayerOwner().PlayOwnedSound(sounds[MessageID],SLOT_Interface,1.0); } OpenSound = none; } else GotoSinglePlayerMenu(); } event ChangeHint(string NewHint); function bool btnOkOnClick(GUIComponent Sender) { GotoSinglePlayerMenu(); return true; } function bool OnClockClick(GUIComponent Sender) { if (!Controller.bModAuthor) return false; StopWatch(true); StopWatch(); return true; } function RestoreMusicVolume(bool bCancelled) { if (oldMusicVol > -1) { PlayerOwner().ConsoleCommand("set ini:Engine.Engine.AudioDevice MusicVolume"@oldMusicVol); } } defaultproperties { Begin Object Class=GUIImage Name=SPMimgBackground Image=Texture'2K4Menus.Controls.thinpipe_f' ImageStyle=ISTY_Scaled ImageRenderStyle=MSTY_Normal X1=0 Y1=0 X2=1023 Y2=767 WinHeight=1.000000 End Object imgBackground=GUIImage'GUI2K4.UT2K4SP_Message.SPMimgBackground' Begin Object Class=GUIButton Name=SPMbtnOk Caption="OK" FontScale=FNS_Small WinTop=0.950000 WinLeft=0.401563 WinWidth=0.200000 bVisible=Falsch OnClick=UT2K4SP_Message.btnOkOnClick OnKeyEvent=SPMbtnOk.InternalOnKeyEvent End Object btnOK=GUIButton'GUI2K4.UT2K4SP_Message.SPMbtnOk' Begin Object Class=GUIButton Name=SPMbtnClock Caption="Clock" FontScale=FNS_Small WinTop=0.950000 WinLeft=0.800000 WinWidth=0.200000 bVisible=Falsch OnClick=UT2K4SP_Message.OnClockClick OnKeyEvent=SPMbtnClock.InternalOnKeyEvent End Object btnClock=GUIButton'GUI2K4.UT2K4SP_Message.SPMbtnClock' Begin Object Class=GUISubtitleText Name=SPPsbText TextColor=(B=0,G=200,R=255,A=225) TextFont="UT2SmallHeaderFont" VertAlign=TXTA_Right ShadowOffsetX=1.000000 ShadowOffsetY=1.000000 HilightColor=(A=128) HilightOffsetX=1.000000 HilightOffsetY=1.000000 StyleName= WinTop=0.781667 WinLeft=0.020000 WinWidth=0.960000 WinHeight=0.206250 End Object sbText=GUISubtitleText'GUI2K4.UT2K4SP_Message.SPPsbText' Messages(0)="The Liandri Corporation's Unreal Tournament enters its twelfth year as a legally sanctioned competition.|This year's tournament is the most highly anticipated yet, with teams captained by highly regarded former champions Malcolm, Gorge, and the long absent Xan Kriegor, as well as a dangerous team from the Skaarj Empire.|Before you can enter the Tournament proper, you must first defeat other hopefuls in the qualifying rounds." Messages(1)="Your success in the preliminary rounds has convinced your sponsor to fund a team with you as captain.|Once you have drafted your team, you must defeat them in a free-for-all deathmatch to demonstrate your worthiness as leader." Messages(2)="The team has accepted you as their captain.|All that remains before reaching the tournament is to lead them through the team qualifying rounds.|You will be facing Sun Blade, Super Nova, and the new Goliath team of Juggernauts, also seeking to qualify for the Tournament." Messages(3)="Your team has now qualified for the Tournament.|You must advance to the top of all four ladders to qualify for the Tournament Finals.|Initially, only the Double Domination ladder is available to you." Messages(4)="Due to your success in the Double Domination ladder, the Capture the Flag ladder is now available to you." Messages(5)="Due to your success in the Capture the Flag ladder, the Bombing Run ladder is now available to you." Messages(6)="Due to your success in the Bombing Run ladder, the Assault ladder is now available to you." Messages(7)="The Skaarj disposed of all other competitors on their way to this year's finals.|In reaction to their surprising defeat in the ladder at your hands, they have brought in their Clan Lord to reinforce the team.|The Clan Lord is like no Skaarj you have ever faced." Messages(8)="Malcolm is back, and his return transforms Thunder Crash.|They defeated all the other contestants without their great champion.|His return would seem to make their ultimate victory certain." Messages(9)="The Corrupt have done the bidding of their master, Xan Kriegor, and advanced to the Tournament finals.|Now Xan enters the fray, and your previous success against The Corrupt is rendered meaningless." Messages(10)="Victory is yours! Today you enter the immortal pantheon of Tournament Champions." messageslength(0)="6.4119|14.8049|99" messageslength(1)="6.4471|99" messageslength(2)="2.6257|5.7838|99" messageslength(3)="2.9667|5.1766|99" messageslength(4)="99" messageslength(5)="99" messageslength(6)="99" messageslength(7)="4.7696|7.5625|99" messageslength(8)="3.7642|3.9952|99" messageslength(9)="5.511|99" messageslength(10)="99" Sounds(0)=Sound'AnnouncerFemale2K4.Generic.SinglePlayer_1' Sounds(1)=Sound'AnnouncerFemale2K4.Generic.SinglePlayer_2' Sounds(2)=Sound'AnnouncerFemale2K4.Generic.SinglePlayer_3' Sounds(3)=Sound'AnnouncerFemale2K4.Generic.SinglePlayer_4a' Sounds(4)=Sound'AnnouncerFemale2K4.Generic.SinglePlayer_4b' Sounds(5)=Sound'AnnouncerFemale2K4.Generic.SinglePlayer_4c' Sounds(6)=Sound'AnnouncerFemale2K4.Generic.SinglePlayer_4d' Sounds(7)=Sound'AnnouncerFemale2K4.Generic.SinglePlayer_5a' Sounds(8)=Sound'AnnouncerFemale2K4.Generic.SinglePlayer_5b' Sounds(9)=Sound'AnnouncerFemale2K4.Generic.SinglePlayer_5c' Sounds(10)=Sound'AnnouncerFemale2K4.Generic.SinglePlayer_6' screenshots(0)="LadderShots.ChampionshipShot" screenshots(1)="LadderShots.BRMoneyShot" screenshots(2)="LadderShots.TeamDMMoneyShot" screenshots(3)="LadderShots.DOMShot" screenshots(4)="LadderShots.CTFShot" screenshots(5)="LadderShots.BRShot" screenshots(6)="LadderShots.TeamDMShot" screenshots(7)="LadderShots.DOMMoneyShot" screenshots(8)="LadderShots.DOMMoneyShot" screenshots(9)="LadderShots.DOMMoneyShot" screenshots(10)="LadderShots.DOMMoneyShot" OnClose=UT2K4SP_Message.RestoreMusicVolume WinTop=0.000000 WinHeight=1.000000 } |
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