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GUI2K4.UT2K4Tab_ServerRulesPanel


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//==============================================================================
//  Server version of IAMultiColumnRulesPanel.
//  Only shows Voting and Server settings.
//
//  Created by Bruce Bickar
//  © 2003, Epic Games, Inc.  All Rights Reserved
//==============================================================================
class UT2K4Tab_ServerRulesPanel extends IAMultiColumnRulesPanel
    config;

var config bool bLANServer;

var automated moCheckbox     ch_Webadmin, ch_LANServer;
var automated moNumericEdit  nu_Port;

var int Port;
var bool bWebadmin;

//------------------------------------------------------------------------------------------------
function InitComponent(GUIController MyController, GUIComponent MyOwner)
{
    Super.InitComponent(MyController, MyOwner);

    // Shrink the list to make room for additional options
    lb_Rules.WinHeight=0.875008;

    // move checkbox over to the left
    ch_Advanced.WinWidth=0.331250;
    ch_Advanced.WinHeight=0.043750;
    ch_Advanced.WinLeft=0.073126;
    ch_Advanced.WinTop=0.890000;

    RemoveComponent(b_Symbols);

    i_BK.SetPosition(0.000505,0.014733,0.996997,0.853123);
    lb_Rules.SetPosition(0.024912,0.066344,0.950175,0.735499);

}
//------------------------------------------------------------------------------------------------
protected function bool ShouldDisplayRule(int Index)
{
    if ( GamePI.Settings[Index].bAdvanced && !Controller.bExpertMode )
        return false;

    // Only multiplayer-specific setting on this page
    return GamePI.Settings[Index].bMPOnly;
}
//------------------------------------------------------------------------------------------------
// rjp --
protected function SetGamePI()
{
    GamePI = p_Anchor.RuleInfo;
    GamePI.Sort(6);
}

function Change(GUIComponent Sender)
{
    if ( Sender == ch_Webadmin )
    {
        bWebadmin = ch_Webadmin.IsChecked();
        UpdatePortState();
    }

    else if ( Sender == ch_LANServer )
    {
        bLANServer = ch_LANServer.IsChecked();
        SaveConfig();
    }

    else if ( Sender == nu_Port )
        Port = nu_Port.GetValue();
}

function string Play()
{
    local bool b;

    if ( bWebadmin != class'UWeb.WebServer'.default.bEnabled )
    {
        class'UWeb.WebServer'.default.bEnabled = bWebadmin;
        b = True;
    }

    if ( Port != class'UWeb.WebServer'.default.ListenPort )
    {
        class'UWeb.Webserver'.default.ListenPort = Port;
        b = True;
    }

    if ( b )
        class'UWeb.Webserver'.static.StaticSaveConfig();

    if ( bLANServer )
        return " -lanplay";

    return "";
}

function InternalOnLoadINI(GUIComponent Sender, string S)
{
    switch (Sender)
    {
        case ch_Webadmin:
            bWebadmin = class'UWeb.WebServer'.default.bEnabled;
            ch_Webadmin.Checked(bWebAdmin);
            UpdatePortState();
            break;

        case ch_LANServer:
            ch_LANServer.Checked(bLANServer);
            break;

        case nu_Port:
            Port = class'UWeb.WebServer'.default.ListenPort;
            nu_Port.SetValue(Port);
            break;
    }
}

function UpdateBotSetting(int i)
{
}
function UpdateSymbolButton()
{
}

function UpdatePortState()
{
    if ( bWebAdmin )
        EnableComponent(nu_Port);
    else DisableComponent(nu_Port);
}

event Closed(GUIComponent Sender, bool bCancelled)  // Called when the Menu Owner is closed
{
    local bool b;

    Super.Closed(Sender, bCancelled);

    if ( bWebadmin != class'UWeb.WebServer'.default.bEnabled )
    {
        class'UWeb.WebServer'.default.bEnabled = bWebadmin;
        b = True;
    }

    if ( Port != class'UWeb.WebServer'.default.ListenPort )
    {
        class'UWeb.Webserver'.default.ListenPort = Port;
        b = True;
    }

    if ( b )
        class'UWeb.Webserver'.static.StaticSaveConfig();
}
// -- rjp

defaultproperties
{
     Begin Object Class=moCheckBox Name=EnableWebadmin
         Caption="Enable WebAdmin"
         OnCreateComponent=EnableWebadmin.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Enables remote web-based administration of the server"
         WinTop=0.893334
         WinLeft=0.586874
         WinWidth=0.295063
         WinHeight=0.043750
         TabOrder=4
         OnChange=UT2K4Tab_ServerRulesPanel.Change
         OnLoadINI=UT2K4Tab_ServerRulesPanel.InternalOnLoadINI
     End Object
     ch_Webadmin=moCheckBox'GUI2K4.UT2K4Tab_ServerRulesPanel.EnableWebadmin'

     Begin Object Class=moCheckBox Name=LANServer
         Caption="LAN Server"
         OnCreateComponent=LANServer.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Optimizes various engine and network settings for LAN-based play.  Enabling this option when running an internet server will cause EXTREME lag during the match!"
         WinTop=0.953334
         WinLeft=0.073126
         WinWidth=0.331250
         WinHeight=0.043750
         TabOrder=3
         OnChange=UT2K4Tab_ServerRulesPanel.Change
         OnLoadINI=UT2K4Tab_ServerRulesPanel.InternalOnLoadINI
     End Object
     ch_LANServer=moCheckBox'GUI2K4.UT2K4Tab_ServerRulesPanel.LANServer'

     Begin Object Class=moNumericEdit Name=WebadminPort
         MinValue=1
         MaxValue=65536
         CaptionWidth=0.700000
         ComponentWidth=0.300000
         Caption="WebAdmin Port"
         OnCreateComponent=WebadminPort.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Select which port should be used to connect to the remote web-based administration"
         WinTop=0.953334
         WinLeft=0.586874
         WinWidth=0.295063
         WinHeight=0.043750
         TabOrder=5
         OnChange=UT2K4Tab_ServerRulesPanel.Change
         OnLoadINI=UT2K4Tab_ServerRulesPanel.InternalOnLoadINI
     End Object
     nu_Port=moNumericEdit'GUI2K4.UT2K4Tab_ServerRulesPanel.WebadminPort'

}

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Class file time: Fr 30.3.2007 08:43:58.000 - Creation time: Mo 16.4.2007 11:20:56.812 - Created with UnCodeX