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class ONSAttackCraftStreamer extends Emitter; #exec OBJ LOAD FILE=..\Textures\AW-2004Particles.utx defaultproperties { Begin Object Class=TrailEmitter Name=TrailEmitter0 TrailShadeType=PTTST_Linear TrailLocation=PTTL_FollowEmitter MaxPointsPerTrail=100 DistanceThreshold=50.000000 PointLifeTime=1.000000 AlphaTest=Falsch AutomaticInitialSpawning=Falsch ColorScale(0)=(Color=(B=64,G=64,R=64,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=64,G=64,R=64,A=255)) MaxParticles=1 SizeScale(0)=(RelativeSize=1.000000) SizeScale(1)=(RelativeTime=1.000000) StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=10.000000,Max=10.000000)) InitialParticlesPerSecond=5000.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'AW-2004Particles.Weapons.TrailBlura' SecondsBeforeInactive=0.000000 LifetimeRange=(Min=50.000000,Max=50.000000) End Object Emitters(0)=TrailEmitter'Onslaught.ONSAttackCraftStreamer.TrailEmitter0' CullDistance=8000.000000 bNoDelete=Falsch bHardAttach=Wahr } |
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