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Onslaught.ONSAttackCraftStreamer


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class ONSAttackCraftStreamer extends Emitter;

#exec OBJ LOAD FILE=..\Textures\AW-2004Particles.utx

defaultproperties
{
     Begin Object Class=TrailEmitter Name=TrailEmitter0
         TrailShadeType=PTTST_Linear
         TrailLocation=PTTL_FollowEmitter
         MaxPointsPerTrail=100
         DistanceThreshold=50.000000
         PointLifeTime=1.000000
         AlphaTest=Falsch
         AutomaticInitialSpawning=Falsch
         ColorScale(0)=(Color=(B=64,G=64,R=64,A=255))
         ColorScale(1)=(RelativeTime=1.000000,Color=(B=64,G=64,R=64,A=255))
         MaxParticles=1
         SizeScale(0)=(RelativeSize=1.000000)
         SizeScale(1)=(RelativeTime=1.000000)
         StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=10.000000,Max=10.000000))
         InitialParticlesPerSecond=5000.000000
         DrawStyle=PTDS_AlphaBlend
         Texture=Texture'AW-2004Particles.Weapons.TrailBlura'
         SecondsBeforeInactive=0.000000
         LifetimeRange=(Min=50.000000,Max=50.000000)
     End Object
     Emitters(0)=TrailEmitter'Onslaught.ONSAttackCraftStreamer.TrailEmitter0'

     CullDistance=8000.000000
     bNoDelete=Falsch
     bHardAttach=Wahr
}

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Class file time: Fr 30.3.2007 08:43:54.000 - Creation time: Mo 16.4.2007 11:20:50.781 - Created with UnCodeX