Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 |
// Official PowerLink setups for Onslaught maps (can't be deleted) // Should be placed in the map // // For easy creation, use the console command "CopyLinkSetup" while in the map. // Then open the map in UnrealEd, use Paste, and open the properties of the new actor to give it a SetupName. class ONSPowerLinkOfficialSetup extends Actor DependsOn(ONSOnslaughtGame); var(LinkSetup) string SetupName; var(LinkSetup) array<ONSOnslaughtGame.PowerLinkSetup> LinkSetups; defaultproperties { SetupName="Default" bHidden=Wahr bStasis=Wahr RemoteRole=ROLE_None bMovable=Falsch bBlockZeroExtentTraces=Falsch bBlockNonZeroExtentTraces=Falsch } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |