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//----------------------------------------------------------- // //----------------------------------------------------------- class ONSRVRightBladeBreakOffEffect extends Emitter; defaultproperties { Begin Object Class=MeshEmitter Name=MeshEmitter12 StaticMesh=StaticMesh'ONSDeadVehicles-SM.RVexploded.ARM' RespawnDeadParticles=Falsch SpinParticles=Wahr AutomaticInitialSpawning=Falsch Acceleration=(Z=-500.000000) MaxParticles=1 StartLocationOffset=(X=-24.000000,Y=64.000000,Z=16.000000) UseRotationFrom=PTRS_Actor SpinCCWorCW=(X=0.000000,Z=0.000000) SpinsPerSecondRange=(X=(Min=0.500000,Max=2.000000),Z=(Max=1.000000)) StartSpinRange=(X=(Min=-0.250000,Max=-0.250000),Z=(Min=-0.250000,Max=-0.250000)) InitialParticlesPerSecond=500.000000 LifetimeRange=(Min=1.000000,Max=1.000000) StartVelocityRange=(X=(Min=-400.000000,Max=-500.000000),Y=(Min=100.000000,Max=200.000000),Z=(Min=150.000000,Max=200.000000)) End Object Emitters(1)=MeshEmitter'Onslaught.ONSRVRightBladeBreakOffEffect.MeshEmitter12' bNoDelete=Falsch bUnlit=Falsch } |
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