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class ONSRVWebProjectileEffect extends Emitter; #exec OBJ LOAD FILE=..\Textures\AW-2004Particles.utx #exec OBJ LOAD FILE=..\Textures\EpicParticles.utx defaultproperties { Begin Object Class=BeamEmitter Name=BeamEmitter8 BeamDistanceRange=(Min=32.000000,Max=64.000000) DetermineEndPointBy=PTEP_Distance LowFrequencyNoiseRange=(X=(Min=-5.000000,Max=5.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=-5.000000,Max=5.000000)) HighFrequencyNoiseRange=(X=(Min=-0.700000,Max=0.700000),Y=(Min=-0.700000,Max=0.700000),Z=(Min=-0.700000,Max=0.700000)) HighFrequencyPoints=5 BranchProbability=(Min=1.000000,Max=1.000000) BranchHFPointsRange=(Min=1.000000,Max=3.000000) BranchSpawnAmountRange=(Min=1.000000,Max=1.000000) LinkupLifetime=Wahr UseColorScale=Wahr ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=255,R=255)) ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=255,R=255)) ColorScale(3)=(RelativeTime=1.000000) ColorMultiplierRange=(X=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000)) CoordinateSystem=PTCS_Relative MaxParticles=5 StartLocationShape=PTLS_Sphere SphereRadiusRange=(Min=0.100000,Max=0.100000) StartSizeRange=(X=(Min=10.000000,Max=20.000000)) Texture=Texture'AW-2004Particles.Energy.PowerBolt' LifetimeRange=(Min=0.200000,Max=0.200000) StartVelocityRadialRange=(Min=1.000000,Max=1.000000) GetVelocityDirectionFrom=PTVD_AddRadial End Object Emitters(0)=BeamEmitter'Onslaught.ONSRVWebProjectileEffect.BeamEmitter8' Begin Object Class=SpriteEmitter Name=SpriteEmitter11 SpinParticles=Wahr UniformSize=Wahr AutomaticInitialSpawning=Falsch UseRandomSubdivision=Wahr ColorMultiplierRange=(X=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000)) CoordinateSystem=PTCS_Relative MaxParticles=1 StartSpinRange=(X=(Max=1.000000)) StartSizeRange=(X=(Min=20.000000,Max=25.000000)) InitialParticlesPerSecond=500.000000 Texture=Texture'AW-2004Particles.Energy.ElecPanels' TextureUSubdivisions=2 TextureVSubdivisions=2 LifetimeRange=(Min=0.100000,Max=0.100000) End Object Emitters(1)=SpriteEmitter'Onslaught.ONSRVWebProjectileEffect.SpriteEmitter11' Begin Object Class=BeamEmitter Name=BeamEmitter12 BeamEndPoints(0)=(ActorTag="Second",Weight=1.000000) DetermineEndPointBy=PTEP_OffsetAsAbsolute BeamTextureUScale=2.000000 LowFrequencyNoiseRange=(X=(Min=-5.000000,Max=5.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=-10.000000,Max=10.000000)) LowFrequencyPoints=4 Disabled=Wahr Backup_Disabled=Wahr ColorMultiplierRange=(X=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000)) MaxParticles=3 StartSizeRange=(X=(Min=5.000000,Max=10.000000)) Texture=Texture'EpicParticles.Beams.HotBolt03aw' LifetimeRange=(Min=0.010000,Max=0.010000) End Object Emitters(2)=BeamEmitter'Onslaught.ONSRVWebProjectileEffect.BeamEmitter12' Begin Object Class=SpriteEmitter Name=SpriteEmitter12 SpinParticles=Wahr UniformSize=Wahr AutomaticInitialSpawning=Falsch ColorMultiplierRange=(X=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000)) Opacity=0.200000 CoordinateSystem=PTCS_Relative MaxParticles=2 StartSpinRange=(X=(Max=1.000000)) StartSizeRange=(X=(Min=50.000000,Max=50.000000)) InitialParticlesPerSecond=20.000000 Texture=Texture'AW-2004Particles.Weapons.HardSpot' LifetimeRange=(Min=0.100000,Max=0.100000) End Object Emitters(3)=SpriteEmitter'Onslaught.ONSRVWebProjectileEffect.SpriteEmitter12' bNoDelete=Falsch bHardAttach=Wahr } |
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