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Onslaught.ONSTankFireTrailEffect


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//-----------------------------------------------------------
//
//-----------------------------------------------------------
class ONSTankFireTrailEffect extends Emitter;

#exec OBJ LOAD FILE=AS_FX_TX.utx

defaultproperties
{
     Begin Object Class=TrailEmitter Name=TrailEmitter0
         TrailShadeType=PTTST_PointLife
         TrailLocation=PTTL_FollowEmitter
         MaxPointsPerTrail=150
         DistanceThreshold=80.000000
         UseCrossedSheets=Wahr
         PointLifeTime=0.800000
         UseColorScale=Wahr
         UseSizeScale=Wahr
         UseRegularSizeScale=Falsch
         AutomaticInitialSpawning=Falsch
         ColorScale(0)=(Color=(B=100,G=200,R=255))
         ColorScale(1)=(RelativeTime=1.000000,Color=(B=100,G=200,R=255))
         Opacity=0.500000
         MaxParticles=1
         SizeScale(0)=(RelativeSize=1.000000)
         SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
         StartSizeRange=(X=(Min=25.000000,Max=25.000000))
         InitialParticlesPerSecond=2000.000000
         Texture=Texture'AW-2004Particles.Weapons.TrailBlur'
         SecondsBeforeInactive=0.000000
         LifetimeRange=(Min=500.000000,Max=500.000000)
     End Object
     Emitters(0)=TrailEmitter'Onslaught.ONSTankFireTrailEffect.TrailEmitter0'

     Begin Object Class=SpriteEmitter Name=SpriteEmitter22
         ProjectionNormal=(X=1.000000,Z=0.000000)
         UseColorScale=Wahr
         SpinParticles=Wahr
         UniformSize=Wahr
         AutomaticInitialSpawning=Falsch
         ColorMultiplierRange=(Y=(Min=0.800000,Max=0.800000),Z=(Min=0.000000,Max=0.000000))
         CoordinateSystem=PTCS_Relative
         MaxParticles=2
         StartLocationOffset=(X=-10.000000)
         SpinCCWorCW=(X=0.000000,Y=0.000000,Z=0.000000)
         SpinsPerSecondRange=(X=(Min=0.050000,Max=0.200000))
         StartSpinRange=(X=(Max=1.000000))
         SizeScale(0)=(RelativeSize=0.100000)
         SizeScale(1)=(RelativeTime=0.100000,RelativeSize=1.500000)
         SizeScale(2)=(RelativeTime=0.150000,RelativeSize=1.000000)
         SizeScale(3)=(RelativeTime=1.000000,RelativeSize=0.750000)
         StartSizeRange=(X=(Min=20.000000,Max=20.000000))
         InitialParticlesPerSecond=50.000000
         Texture=Texture'AW-2004Particles.Weapons.PlasmaStar'
         SecondsBeforeInactive=0.000000
         LifetimeRange=(Min=0.100000,Max=0.100000)
         InitialDelayRange=(Min=0.050000,Max=0.050000)
     End Object
     Emitters(1)=SpriteEmitter'Onslaught.ONSTankFireTrailEffect.SpriteEmitter22'

     AutoDestroy=Wahr
     bNoDelete=Falsch
     Physics=PHYS_Trailer
     bHardAttach=Wahr
     bDirectional=Wahr
}

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Class file time: Fr 30.3.2007 08:43:54.000 - Creation time: Mo 16.4.2007 11:20:51.671 - Created with UnCodeX