Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

OnslaughtFull.ONSAutoBomberDeathFlames


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038
00039
00040
00041
00042
00043
00044
00045
00046
00047
00048
00049
00050
00051
00052
00053
00054
class ONSAutoBomberDeathFlames extends Emitter;

#exec OBJ LOAD FILE=AW-2004Explosions.utx

defaultproperties
{
     Begin Object Class=SpriteEmitter Name=SpriteEmitter2
         FadeOut=Wahr
         FadeIn=Wahr
         ResetAfterChange=Wahr
         AutoReset=Wahr
         SpinParticles=Wahr
         UseSizeScale=Wahr
         UseRegularSizeScale=Falsch
         UniformSize=Wahr
         UseRandomSubdivision=Wahr
         FadeOutStartTime=2.700000
         FadeInEndTime=2.700000
         MaxParticles=25
         SizeScale(0)=(RelativeTime=3.000000,RelativeSize=8.000000)
         StartSizeRange=(X=(Min=250.000000,Max=250.000000))
         DrawStyle=PTDS_AlphaBlend
         Texture=Texture'VMParticleTextures.VehicleExplosions.smokeCloudTEX'
         TextureUSubdivisions=4
         TextureVSubdivisions=4
         StartVelocityRange=(Z=(Min=250.000000,Max=250.000000))
     End Object
     Emitters(0)=SpriteEmitter'OnslaughtFull.ONSAutoBomberDeathFlames.SpriteEmitter2'

     Begin Object Class=SpriteEmitter Name=SpriteEmitter1
         FadeOut=Wahr
         FadeIn=Wahr
         AutoReset=Wahr
         SpinParticles=Wahr
         UseSizeScale=Wahr
         UseRegularSizeScale=Falsch
         UniformSize=Wahr
         BlendBetweenSubdivisions=Wahr
         UseRandomSubdivision=Wahr
         Acceleration=(Z=150.000000)
         FadeOutStartTime=1.500000
         FadeInEndTime=0.500000
         MaxParticles=30
         SpinsPerSecondRange=(X=(Min=0.050000,Max=0.100000))
         SizeScale(0)=(RelativeTime=1.000000,RelativeSize=8.000000)
         StartSizeRange=(X=(Min=50.000000,Max=75.000000))
         Texture=Texture'AW-2004Explosions.Fire.Fireball4'
         LifetimeRange=(Min=2.000000,Max=2.000000)
     End Object
     Emitters(1)=SpriteEmitter'OnslaughtFull.ONSAutoBomberDeathFlames.SpriteEmitter1'

     bNoDelete=Falsch
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Fr 30.3.2007 08:44:02.000 - Creation time: Mo 16.4.2007 11:20:50.796 - Created with UnCodeX