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//----------------------------------------------------------- // //----------------------------------------------------------- class ONSMASCannonBeamEffect extends Emitter; var bool bCancel; replication { reliable if (bNetDirty && Role == ROLE_Authority) bCancel; } simulated function Cancel() { bCancel = True; bTearOff = True; SpriteEmitter(Emitters[2]).FadeOut = True; SpriteEmitter(Emitters[2]).LifeTimeRange.Min = 0.5; SpriteEmitter(Emitters[2]).LifeTimeRange.Max = 0.5; SpriteEmitter(Emitters[2]).SizeScale[0].RelativeTime = 3.0; SpriteEmitter(Emitters[2]).SizeScale[0].RelativeSize = 0.0; Kill(); } function PostNetRecieve() { if (bCancel) Cancel(); } defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter3 RespawnDeadParticles=Falsch SpinParticles=Wahr UniformSize=Wahr AutomaticInitialSpawning=Falsch FadeOutStartTime=0.070000 FadeInEndTime=0.025000 MaxParticles=80 StartSpinRange=(X=(Min=0.750000,Max=5.000000)) StartSizeRange=(X=(Min=650.000000,Max=650.000000)) InitialParticlesPerSecond=40.000000 Texture=Texture'AW-2004Particles.Weapons.PlasmaStar2' LifetimeRange=(Min=0.020000,Max=0.020000) InitialDelayRange=(Min=1.300000,Max=1.300000) End Object Emitters(0)=SpriteEmitter'OnslaughtFull.ONSMASCannonBeamEffect.SpriteEmitter3' Begin Object Class=BeamEmitter Name=BeamEmitter2 BeamDistanceRange=(Min=10000.000000,Max=10000.000000) DetermineEndPointBy=PTEP_Distance FadeOut=Wahr RespawnDeadParticles=Falsch AlphaTest=Falsch UseSizeScale=Wahr UseRegularSizeScale=Falsch FadeOutStartTime=0.500000 CoordinateSystem=PTCS_Relative MaxParticles=2 StartLocationOffset=(X=100.000000) SizeScale(0)=(RelativeTime=1.000000,RelativeSize=6.000000) StartSizeRange=(X=(Min=50.000000,Max=20.000000)) InitialParticlesPerSecond=50.000000 Texture=Texture'VMParticleTextures.LeviathanParticleEffects.LEVmainPartBeam' LifetimeRange=(Min=2.000000,Max=2.000000) StartVelocityRange=(X=(Min=-100.000000,Max=-100.000000)) End Object Emitters(1)=BeamEmitter'OnslaughtFull.ONSMASCannonBeamEffect.BeamEmitter2' Begin Object Class=SpriteEmitter Name=SpriteEmitter4 FadeOut=Wahr FadeIn=Wahr RespawnDeadParticles=Falsch UseSizeScale=Wahr UseRegularSizeScale=Falsch UniformSize=Wahr AutomaticInitialSpawning=Falsch FadeOutStartTime=3.100000 MaxParticles=1 SizeScale(0)=(RelativeTime=3.000000,RelativeSize=40.000000) InitialParticlesPerSecond=2.000000 Texture=Texture'VMParticleTextures.LeviathanParticleEffects.LeviathanMGUNFlare' LifetimeRange=(Min=3.300000,Max=3.300000) End Object Emitters(2)=SpriteEmitter'OnslaughtFull.ONSMASCannonBeamEffect.SpriteEmitter4' AutoDestroy=Wahr LightHue=180 LightSaturation=255 LightBrightness=255.000000 bNoDelete=Falsch bNetNotify=Wahr } |
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