Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 |
class InvasionGameReplicationInfo extends GameReplicationInfo; var byte WaveNumber,BaseDifficulty; replication { reliable if ( bNetInitial && (Role == ROLE_Authority) ) BaseDifficulty; reliable if(Role == ROLE_Authority) WaveNumber; } defaultproperties { } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |