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// ==================================================================== // (C) 2002, Epic Games // ==================================================================== class InvasionWaveConfig extends UT2K3GUIPage DependsOn(Invasion); var bool bInitialized; var moNumericEdit WaveNo; var GUISlider MySkill; var moNumericEdit MyTime; var Invasion.WaveInfo Waves[16]; // Defaults function InitComponent(GUIController MyController, GUIComponent MyOwner) { Super.InitComponent(MyController, MyOwner); WaveNo = moNumericEdit(Controls[4]); MySkill = GUISlider(Controls[6]); MyTime = moNumericEdit(Controls[7]); GUIEditBox(WaveNo.MyNumericEdit.Controls[0]).bReadOnly = true; bInitialized = true; WaveNo.SetValue(1); } function WaveChanged(GUIComponent Sender) { local int i; local byte Wave; local int wMask; if (!bInitialized) return; /* struct WaveInfo { var int WaveMask; // bit fields for which monsterclasses var int WaveMaxMonsters; var float WaveMonsterInterval; var float WaveDifficulty; var float WaveDuration; var class<Monster> WaveFallbackMonster; }; */ bInitialized = false; Wave = WaveNo.GetValue()-1; MySkill.SetValue(class'Invasion'.default.Waves[Wave].WaveDifficulty); MyTime.SetValue(class'Invasion'.default.Waves[Wave].WaveDuration); wMask = class'Invasion'.default.Waves[Wave].WaveMask; for (i=8;i<24;i++) moCheckBox(Controls[i]).Checked(bool(wMask & moCheckBox(Controls[i]).Tag)); bInitialized = true; } function SkillChanged(GUIComponent Sender) { if (!bInitialized) return; class'Invasion'.default.Waves[WaveNo.GetValue()-1].WaveDifficulty = MySkill.Value; class'Invasion'.static.staticsaveconfig(); } function DurationChanged(GUIComponent Sender) { if (!bInitialized) return; class'Invasion'.default.Waves[WaveNo.GetValue()-1].WaveDuration = MyTime.GetValue(); class'Invasion'.static.staticsaveconfig(); } function CheckChanged(GUIComponent Sender) { local int mask,mod; if (!bInitialized || moCheckBox(Sender)==None) return; Mask = 0; for (Mod=8;Mod<24;Mod++) if (moCheckBox(Controls[Mod]).IsChecked()) Mask += Controls[Mod].Tag; class'Invasion'.default.Waves[WaveNo.GetValue()-1].WaveMask = Mask; class'Invasion'.static.staticsaveconfig(); } function bool CloseClicked(GUIComponent Sender) { Controller.CloseMenu(); return true; } function bool ResetClicked(GUIComponent Sender) { local int i; for (i=0;i<16;i++) class'Invasion'.default.Waves[i] = Waves[i]; class'Invasion'.static.staticsaveconfig(); WaveNo.SetValue(1); return true; } defaultproperties { Waves(0)=(WaveMask=20491,WaveMaxMonsters=16,WaveDuration=90) Waves(1)=(WaveMask=60,WaveMaxMonsters=12,WaveDuration=90) Waves(2)=(WaveMask=105,WaveMaxMonsters=12,WaveDuration=90,WaveDifficulty=0.500000) Waves(3)=(WaveMask=186,WaveMaxMonsters=12,WaveDuration=90,WaveDifficulty=0.500000) Waves(4)=(WaveMask=225,WaveMaxMonsters=12,WaveDuration=90,WaveDifficulty=0.500000) Waves(5)=(WaveMask=966,WaveMaxMonsters=12,WaveDuration=90,WaveDifficulty=1.000000) Waves(6)=(WaveMask=4771,WaveMaxMonsters=12,WaveDuration=120,WaveDifficulty=1.000000) Waves(7)=(WaveMask=917,WaveMaxMonsters=12,WaveDuration=120,WaveDifficulty=1.000000) Waves(8)=(WaveMask=1689,WaveMaxMonsters=12,WaveDuration=120,WaveDifficulty=1.500000) Waves(9)=(WaveMask=18260,WaveMaxMonsters=12,WaveDuration=120,WaveDifficulty=1.500000) Waves(10)=(WaveMask=14340,WaveMaxMonsters=12,WaveDuration=180,WaveDifficulty=1.500000) Waves(11)=(WaveMask=4021,WaveMaxMonsters=12,WaveDuration=180,WaveDifficulty=2.000000) Waves(12)=(WaveMask=3729,WaveMaxMonsters=12,WaveDuration=180,WaveDifficulty=2.000000) Waves(13)=(WaveMask=3972,WaveMaxMonsters=12,WaveDuration=180,WaveDifficulty=2.000000) Waves(14)=(WaveMask=3712,WaveMaxMonsters=12,WaveDuration=180,WaveDifficulty=2.000000) Waves(15)=(WaveMask=2048,WaveMaxMonsters=8,WaveDuration=255,WaveDifficulty=2.000000) Begin Object Class=GUIImage Name=WCFGBackground Image=Texture'InterfaceContent.Menu.BorderBoxD' ImageStyle=ISTY_Stretched WinHeight=1.000000 bBoundToParent=Wahr bScaleToParent=Wahr bNeverFocus=Wahr End Object Controls(0)=GUIImage'SkaarjPack.InvasionWaveConfig.WCFGBackground' Begin Object Class=GUIImage Name=WCFGBackground1 Image=Texture'InterfaceContent.Menu.BorderBoxD' ImageStyle=ISTY_Stretched WinHeight=1.000000 bBoundToParent=Wahr bScaleToParent=Wahr bNeverFocus=Wahr End Object Controls(1)=GUIImage'SkaarjPack.InvasionWaveConfig.WCFGBackground1' Begin Object Class=GUIImage Name=WCFGBackground2 Image=Texture'InterfaceContent.Menu.BorderBoxD' ImageStyle=ISTY_Stretched WinHeight=1.000000 bBoundToParent=Wahr bScaleToParent=Wahr bNeverFocus=Wahr End Object Controls(2)=GUIImage'SkaarjPack.InvasionWaveConfig.WCFGBackground2' Begin Object Class=GUILabel Name=WCFGLabel1 Caption="Configure each wave..." TextAlign=TXTA_Center TextColor=(B=255,G=255,R=255) WinTop=0.028385 WinLeft=0.004883 WinWidth=0.496094 WinHeight=32.000000 bBoundToParent=Wahr End Object Controls(3)=GUILabel'SkaarjPack.InvasionWaveConfig.WCFGLabel1' Begin Object Class=moNumericEdit Name=WCFGWaveNo MinValue=1 MaxValue=16 ComponentJustification=TXTA_Left CaptionWidth=0.600000 Caption="Wave No" OnCreateComponent=WCFGWaveNo.InternalOnCreateComponent Hint="Select which wave to adjust." WinTop=0.139323 WinLeft=0.332031 WinWidth=0.333008 WinHeight=0.060000 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.WaveChanged End Object Controls(4)=moNumericEdit'SkaarjPack.InvasionWaveConfig.WCFGWaveNo' Begin Object Class=GUIImage Name=WCFGBackground3 Image=Texture'InterfaceContent.Menu.BorderBoxD' ImageStyle=ISTY_Stretched WinTop=0.230468 WinLeft=0.030273 WinWidth=0.944336 WinHeight=0.637695 bBoundToParent=Wahr bScaleToParent=Wahr bNeverFocus=Wahr End Object Controls(5)=GUIImage'SkaarjPack.InvasionWaveConfig.WCFGBackground3' Begin Object Class=GUISlider Name=WCFGDifficulty MaxValue=3.000000 Hint="How hard should the monsters on this wave be." WinTop=0.307812 WinLeft=0.100000 WinWidth=0.363477 bBoundToParent=Wahr bScaleToParent=Wahr OnClick=WCFGDifficulty.InternalOnClick OnMousePressed=WCFGDifficulty.InternalOnMousePressed OnMouseRelease=WCFGDifficulty.InternalOnMouseRelease OnChange=InvasionWaveConfig.SkillChanged OnKeyEvent=WCFGDifficulty.InternalOnKeyEvent OnCapturedMouseMove=WCFGDifficulty.InternalCapturedMouseMove End Object Controls(6)=GUISlider'SkaarjPack.InvasionWaveConfig.WCFGDifficulty' Begin Object Class=moNumericEdit Name=WCFGDuration MinValue=1 MaxValue=255 ComponentJustification=TXTA_Left Caption="Duration" OnCreateComponent=WCFGDuration.InternalOnCreateComponent Hint="How long should each wave last." WinTop=0.288281 WinLeft=0.563867 WinWidth=0.363477 WinHeight=0.069766 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.DurationChanged End Object Controls(7)=moNumericEdit'SkaarjPack.InvasionWaveConfig.WCFGDuration' Begin Object Class=moCheckBox Name=WCFGCreat01 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Pupae" OnCreateComponent=WCFGCreat01.InternalOnCreateComponent Hint="The Skaarj Pupae." WinTop=0.408854 WinLeft=0.100000 WinWidth=0.300000 WinHeight=0.040000 Tag=1 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(8)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat01' Begin Object Class=moCheckBox Name=WCFGCreat02 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Razor Fly" OnCreateComponent=WCFGCreat02.InternalOnCreateComponent Hint="The Razor Fly." WinTop=0.408854 WinLeft=0.539453 WinWidth=0.300000 WinHeight=0.040000 Tag=2 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(9)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat02' Begin Object Class=moCheckBox Name=WCFGCreat03 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Manta" OnCreateComponent=WCFGCreat03.InternalOnCreateComponent Hint="The Manta." WinTop=0.467917 WinLeft=0.100000 WinWidth=0.300000 WinHeight=0.040000 Tag=4 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(10)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat03' Begin Object Class=moCheckBox Name=WCFGCreat04 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Krall" OnCreateComponent=WCFGCreat04.InternalOnCreateComponent Hint="The Krall." WinTop=0.467917 WinLeft=0.539453 WinWidth=0.300000 WinHeight=0.040000 Tag=8 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(11)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat04' Begin Object Class=moCheckBox Name=WCFGCreat05 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Elite Krall" OnCreateComponent=WCFGCreat05.InternalOnCreateComponent Hint="The Elite Krall." WinTop=0.526042 WinLeft=0.100000 WinWidth=0.300000 WinHeight=0.040000 Tag=16 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(12)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat05' Begin Object Class=moCheckBox Name=WCFGCreat06 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Gasbag" OnCreateComponent=WCFGCreat06.InternalOnCreateComponent Hint="The Gasbag." WinTop=0.526042 WinLeft=0.539453 WinWidth=0.300000 WinHeight=0.040000 Tag=32 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(13)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat06' Begin Object Class=moCheckBox Name=WCFGCreat07 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Brute" OnCreateComponent=WCFGCreat07.InternalOnCreateComponent Hint="The Brute." WinTop=0.582552 WinLeft=0.100000 WinWidth=0.300000 WinHeight=0.040000 Tag=64 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(14)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat07' Begin Object Class=moCheckBox Name=WCFGCreat08 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Skaarj" OnCreateComponent=WCFGCreat08.InternalOnCreateComponent Hint="The Skaarj." WinTop=0.582552 WinLeft=0.539453 WinWidth=0.300000 WinHeight=0.040000 Tag=128 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(15)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat08' Begin Object Class=moCheckBox Name=WCFGCreat09 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Behemoth" OnCreateComponent=WCFGCreat09.InternalOnCreateComponent Hint="The Behemoth." WinTop=0.639063 WinLeft=0.100000 WinWidth=0.300000 WinHeight=0.040000 Tag=256 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(16)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat09' Begin Object Class=moCheckBox Name=WCFGCreat10 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Ice Skaarj" OnCreateComponent=WCFGCreat10.InternalOnCreateComponent Hint="Ice Skaarj." WinTop=0.639063 WinLeft=0.539453 WinWidth=0.300000 WinHeight=0.040000 Tag=512 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(17)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat10' Begin Object Class=moCheckBox Name=WCFGCreat11 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Fire Skaarj" OnCreateComponent=WCFGCreat11.InternalOnCreateComponent Hint="The Fire Skaarj." WinTop=0.695573 WinLeft=0.100000 WinWidth=0.300000 WinHeight=0.040000 Tag=1024 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(18)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat11' Begin Object Class=moCheckBox Name=WCFGCreat12 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Warlord" OnCreateComponent=WCFGCreat12.InternalOnCreateComponent Hint="The Warlord." WinTop=0.695573 WinLeft=0.539453 WinWidth=0.300000 WinHeight=0.040000 Tag=2048 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(19)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat12' Begin Object Class=moCheckBox Name=WCFGCreat13 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Pupae" OnCreateComponent=WCFGCreat13.InternalOnCreateComponent Hint="The Skaarj Pupae." WinTop=0.752083 WinLeft=0.100000 WinWidth=0.300000 WinHeight=0.040000 Tag=4096 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(20)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat13' Begin Object Class=moCheckBox Name=WCFGCreat14 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Pupae" OnCreateComponent=WCFGCreat14.InternalOnCreateComponent Hint="The Skaarj Pupae." WinTop=0.752083 WinLeft=0.539453 WinWidth=0.300000 WinHeight=0.040000 Tag=8192 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(21)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat14' Begin Object Class=moCheckBox Name=WCFGCreat15 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Razor Fly" OnCreateComponent=WCFGCreat15.InternalOnCreateComponent Hint="The Razor Fly." WinTop=0.808594 WinLeft=0.100000 WinWidth=0.300000 WinHeight=0.040000 Tag=16384 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(22)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat15' Begin Object Class=moCheckBox Name=WCFGCreat16 ComponentJustification=TXTA_Left CaptionWidth=0.900000 Caption="Razor Fly" OnCreateComponent=WCFGCreat16.InternalOnCreateComponent Hint="The Razor Fly." WinTop=0.808594 WinLeft=0.539453 WinWidth=0.300000 WinHeight=0.040000 Tag=32768 bBoundToParent=Wahr bScaleToParent=Wahr OnChange=InvasionWaveConfig.CheckChanged End Object Controls(23)=moCheckBox'SkaarjPack.InvasionWaveConfig.WCFGCreat16' Begin Object Class=GUILabel Name=WCFGLabel2 Caption="Difficulty" TextAlign=TXTA_Center TextColor=(B=255,G=255,R=255) WinTop=0.249739 WinLeft=0.126953 WinWidth=0.152344 WinHeight=32.000000 bBoundToParent=Wahr End Object Controls(24)=GUILabel'SkaarjPack.InvasionWaveConfig.WCFGLabel2' Begin Object Class=GUIButton Name=WCFGClose Caption="Close" StyleName="SquareMenuButton" WinTop=0.876042 WinLeft=0.805664 WinWidth=0.152344 WinHeight=32.000000 bBoundToParent=Wahr bScaleToParent=Wahr OnClick=InvasionWaveConfig.CloseClicked OnKeyEvent=WCFGClose.InternalOnKeyEvent End Object Controls(25)=GUIButton'SkaarjPack.InvasionWaveConfig.WCFGClose' Begin Object Class=GUIButton Name=WCFGReset Caption="Reset" StyleName="SquareMenuButton" WinTop=0.876042 WinLeft=0.605664 WinWidth=0.152344 WinHeight=32.000000 bBoundToParent=Wahr bScaleToParent=Wahr OnClick=InvasionWaveConfig.ResetClicked OnKeyEvent=WCFGReset.InternalOnKeyEvent End Object Controls(26)=GUIButton'SkaarjPack.InvasionWaveConfig.WCFGReset' WinTop=0.200000 WinLeft=0.250000 WinWidth=0.500000 WinHeight=0.650000 } |
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