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/* * by Marco Zaratti - marco.zaratti@gmail.com */ class WCObject extends StaticMeshActor; defaultproperties { DrawScale=1 bNoDelete=false bStatic=false bStasis=false Begin Object Class=KarmaParamsCollision Name=KParams0 KFriction=0.4 KRestitution=0.0 Name="KParams0" End Object KParams=KarmaParams'KParams0' } |
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