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//============================================================================= // ASTurret_Minigun_Swivel //============================================================================= // Created by Laurent Delayen // © 2003, Epic Games, Inc. All Rights Reserved //============================================================================= class ASTurret_Minigun_Swivel extends ASTurret_Base; simulated function UpdateSwivelRotation( Rotator TurretRotation ) { local Rotator SwivelRotation; SwivelRotation = TurretRotation; SwivelRotation.Pitch = 0; SetRotation( SwivelRotation ); } //============================================================================= // defaultproperties //============================================================================= defaultproperties { StaticMesh=StaticMesh'AS_Weapons_SM.Turret.ASMinigun_Swivel' Physics=PHYS_Rotating DrawScale=0.420000 bMovable=Wahr } |
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