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//============================================================================= // FX_LinkTurret_GreenPlasma //============================================================================= // Created by Laurent Delayen // © 2003, Epic Games, Inc. All Rights Reserved //============================================================================= class FX_LinkTurret_GreenPlasma extends Emitter notplaceable; simulated function PostBeginPlay() { SetGreenColor(); super.PostBeginPlay(); } simulated function SetGreenColor() { Emitters[0].ColorScale[0].Color = class'Canvas'.static.MakeColor( 96, 200, 64); Emitters[0].ColorScale[1].Color = class'Canvas'.static.MakeColor( 96, 200, 64); Emitters[1].ColorScale[0].Color = class'Canvas'.static.MakeColor(128, 200, 96); Emitters[1].ColorScale[1].Color = class'Canvas'.static.MakeColor( 64, 160, 48); Emitters[2].ColorScale[0].Color = class'Canvas'.static.MakeColor( 64, 200, 48); Emitters[2].ColorScale[1].Color = class'Canvas'.static.MakeColor( 64, 200, 48); } simulated function SetYellowColor() { Emitters[0].ColorScale[0].Color = class'Canvas'.static.MakeColor( 160, 192, 64); Emitters[0].ColorScale[1].Color = class'Canvas'.static.MakeColor( 160, 192, 64); Emitters[1].ColorScale[0].Color = class'Canvas'.static.MakeColor( 160, 192, 64); Emitters[1].ColorScale[1].Color = class'Canvas'.static.MakeColor( 96, 128, 32); Emitters[2].ColorScale[0].Color = class'Canvas'.static.MakeColor( 96, 144, 48); Emitters[2].ColorScale[1].Color = class'Canvas'.static.MakeColor( 96, 144, 48); } simulated function SetSize( float Scale ) { Emitters[0].StartSizeRange.X.Min = 80 * Scale; Emitters[0].StartSizeRange.X.Max = 96 * Scale; Emitters[1].LifetimeRange.Min = 1.7 * Scale; Emitters[1].LifetimeRange.Max = Emitters[1].LifetimeRange.Min; Emitters[1].StartSizeRange.X.Min = 12 * Scale; Emitters[1].StartSizeRange.X.Max = 28 * Scale; Emitters[2].StartSizeRange.X.Min = 1.5 * Scale; Emitters[2].StartSizeRange.X.Max = Emitters[2].StartSizeRange.X.Min; Emitters[2].StartSizeRange.Y.Min = 3.0 * Scale; Emitters[2].StartSizeRange.Y.Max = Emitters[2].StartSizeRange.Y.Min; Emitters[2].StartSizeRange.Z.Min = Emitters[2].StartSizeRange.Y.Min; Emitters[2].StartSizeRange.Z.Max = Emitters[2].StartSizeRange.Y.Min; } defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter2 UseColorScale=Wahr SpinParticles=Wahr UniformSize=Wahr ColorScale(0)=(Color=(B=255,G=128,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=128,A=255)) Opacity=0.660000 CoordinateSystem=PTCS_Relative MaxParticles=2 StartLocationOffset=(X=240.000000) SpinCCWorCW=(Y=0.000000,Z=0.000000) StartSpinRange=(X=(Max=1.000000)) StartSizeRange=(X=(Min=80.000000,Max=96.000000)) InitialParticlesPerSecond=2000.000000 Texture=Texture'EpicParticles.Flares.SoftFlare' SecondsBeforeInactive=0.000000 LifetimeRange=(Min=0.080000,Max=0.160000) WarmupTicksPerSecond=1.000000 RelativeWarmupTime=5.000000 End Object Emitters(0)=SpriteEmitter'UT2k4AssaultFull.FX_LinkTurret_GreenPlasma.SpriteEmitter2' Begin Object Class=SpriteEmitter Name=SpriteEmitter3 UseColorScale=Wahr FadeIn=Wahr SpinParticles=Wahr UseSizeScale=Wahr UseRegularSizeScale=Falsch UniformSize=Wahr ColorScale(0)=(Color=(B=255,G=128,R=96)) ColorScale(1)=(RelativeTime=0.660000,Color=(B=255,G=64,R=48)) ColorScale(2)=(RelativeTime=1.000000) Opacity=0.660000 FadeOutStartTime=2.000000 FadeInEndTime=0.080000 CoordinateSystem=PTCS_Relative DetailMode=DM_High StartLocationOffset=(X=250.000000) SpinsPerSecondRange=(X=(Min=0.250000,Max=0.330000)) StartSpinRange=(X=(Max=1.000000)) SizeScale(0)=(RelativeSize=2.000000) SizeScale(1)=(RelativeTime=0.100000,RelativeSize=1.200000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.330000) StartSizeRange=(X=(Min=12.000000,Max=28.000000)) DrawStyle=PTDS_Brighten Texture=Texture'EpicParticles.Smoke.StellarFog1aw' SecondsBeforeInactive=0.000000 LifetimeRange=(Min=1.700000,Max=1.700000) StartVelocityRange=(X=(Min=-200.000000,Max=-200.000000)) WarmupTicksPerSecond=1.000000 RelativeWarmupTime=5.000000 End Object Emitters(1)=SpriteEmitter'UT2k4AssaultFull.FX_LinkTurret_GreenPlasma.SpriteEmitter3' Begin Object Class=MeshEmitter Name=MeshEmitter1 StaticMesh=StaticMesh'AS_Weapons_SM.Projectiles.Skaarj_Energy' UseMeshBlendMode=Falsch RenderTwoSided=Wahr UseColorScale=Wahr SpinParticles=Wahr AutomaticInitialSpawning=Falsch ColorScale(0)=(Color=(B=200,G=64,R=64)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=200,G=64,R=64)) Opacity=0.660000 CoordinateSystem=PTCS_Relative MaxParticles=1 StartLocationOffset=(X=257.000000,Y=-10.000000) StartLocationRange=(Y=(Min=10.000000,Max=10.000000)) SpinCCWorCW=(X=1.000000,Y=1.000000,Z=1.000000) SpinsPerSecondRange=(Z=(Min=1.100000,Max=1.100000)) StartSizeRange=(X=(Min=1.500000,Max=1.500000),Y=(Min=3.000000,Max=3.000000),Z=(Min=3.000000,Max=3.000000)) InitialParticlesPerSecond=1.000000 SecondsBeforeInactive=0.000000 WarmupTicksPerSecond=1.000000 RelativeWarmupTime=1.000000 End Object Emitters(2)=MeshEmitter'UT2k4AssaultFull.FX_LinkTurret_GreenPlasma.MeshEmitter1' bNoDelete=Falsch bHardAttach=Wahr bDirectional=Wahr } |
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