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class AssaultMuzFlash3rd extends MinigunMuzFlash3rd; //#exec TEXTURE IMPORT NAME=AssaultMuzFlash3rd FILE=textures\muzflarev.tga DXT=1 //defaultproperties /* { Skins(0)=AssaultMuzFlash3rd Style=STY_Additive mStartParticles=0 mMaxParticles=3 mRegen=true mRegenRange(0)=0.0 mRegenRange(1)=0.0 mLifeRange(0)=0.2 mLifeRange(1)=0.0 mRegenDist=40.0 mSpeedRange(0)=0.0 mSpeedRange(1)=0.0 mSizeRange(0)=16.0 mSizeRange(1)=0.0 mSpinRange(0)=0.0 mSpinRange(1)=0.0 mSpawnVecA=(X=40.0) mParticleType=PT_Beam mPosRelative=true } */ defaultproperties { DrawScale=0.600000 } |
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