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class GibOrganic_rc extends Resource; #exec TEXTURE IMPORT FILE=Textures\Gibs\GibOrganicGreen.tga LODSET=2 DXT=5 #exec TEXTURE IMPORT FILE=Textures\Gibs\GibOrganicRed.tga LODSET=2 DXT=5 #exec STATICMESH IMPORT FILE=Models\Gibs\GibOrganicCalf.lwo COLLISION=0 #exec STATICMESH IMPORT FILE=Models\Gibs\GibOrganicForearm.lwo COLLISION=0 #exec STATICMESH IMPORT FILE=Models\Gibs\GibOrganicHand.lwo COLLISION=0 #exec STATICMESH IMPORT FILE=Models\Gibs\GibOrganicHead.lwo COLLISION=0 #exec STATICMESH IMPORT FILE=Models\Gibs\GibOrganicTorso.lwo COLLISION=0 #exec STATICMESH IMPORT FILE=Models\Gibs\GibOrganicUpperarm.lwo COLLISION=0 // bot gibs #exec TEXTURE IMPORT FILE=Textures\Gibs\GibBot.tga LODSET=2 DXT=5 #exec STATICMESH IMPORT FILE=Models\Gibs\GibBotCalf.lwo COLLISION=0 #exec STATICMESH IMPORT FILE=Models\Gibs\GibBotForearm.lwo COLLISION=0 #exec STATICMESH IMPORT FILE=Models\Gibs\GibBotHand.lwo COLLISION=0 #exec STATICMESH IMPORT FILE=Models\Gibs\GibBotHead.lwo COLLISION=0 #exec STATICMESH IMPORT FILE=Models\Gibs\GibBotTorso.lwo COLLISION=0 #exec STATICMESH IMPORT FILE=Models\Gibs\GibBotUpperarm.lwo COLLISION=0 defaultproperties { } |
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