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//============================================================================= // QuadJump - Allows you to quad-jump instead of the normal double jump! //============================================================================= class MutQuadJump extends Mutator; function ModifyPlayer(Pawn Other) { local xPawn x; x = xPawn(Other); if(x != None) { // Increase the number of times a player can jump in mid air x.MaxMultiJump = 3; x.MultiJumpRemaining = 3; // Also increase a bit the amount they jump each time x.MultiJumpBoost = 50; } Super.ModifyPlayer(Other); } defaultproperties { GroupName="Jumping" FriendlyName="QuadJump" Description="When double jump just isn't enough." } |
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