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//============================================================================= // SlomoDeath - slows down the ragdoll simulation! //============================================================================= class MutSlomoDeath extends Mutator; function PostBeginPlay() { // Change the overall speed at which karma is evolved for in the level. Level.RagdollTimeScale = 0.3; } function ModifyPlayer(Pawn Other) { local xPawn x; x = xPawn(Other); if(x != None) { // Increase the amount of time that ragdolls hang around for as well... x.RagdollLifeSpan = 18; } Super.ModifyPlayer(Other); } defaultproperties { GroupName="CorpseTimeScale" FriendlyName="Slow Motion Corpses" Description="Death should not be rushed." } |
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