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XGame.xDomAlert


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//=============================================================================
// xDomAlert.
//=============================================================================
class xDomAlert extends TriggerLight;

// could also give it an animating mesh type?
// either we make this DominationAlertRed or we override a bunch of TriggerLight's properties...

defaultproperties
{
     Tag="RedDomination"
}

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Class file time: Fr 30.3.2007 08:43:44.000 - Creation time: Mo 16.4.2007 11:20:57.718 - Created with UnCodeX