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//==================================================================== // Parent: GUIListBoxBase // Class: UT2K4UI.GUIScrollTextBox // Date: 05-01-2003 // // ListBox container for a scrolling text list // // Updated by Ron Prestenback // (c) 2003, Epic Games, Inc. All Rights Reserved // ==================================================================== class GUIScrollTextBox extends GUIListBoxBase native; var GUIScrollText MyScrollText; var(GUIScrollText) bool bRepeat; // Should the sequence be repeated ? var(GUIScrollText) bool bNoTeletype; // Dont do the teletyping effect at all var(GUIScrollText) bool bStripColors; // Strip out IRC-style colour characters (^C) var(GUIScrollText) float InitialDelay; // Initial delay after new content was set var(GUIScrollText) float CharDelay; // This is the delay between each char var(GUIScrollText) float EOLDelay; // This is the delay to use when reaching end of line var(GUIScrollText) float RepeatDelay; // This is used after all the text has been displayed and bRepeat is true var(GUIScrollText) eTextAlign TextAlign; // How is text Aligned in the control var(GUIScrollText) string Separator; // Propagate to GUIScrollText var() string ESC, COMMA; // fake const's event Created() { ESC = Chr(3); COMMA = Chr(44); } function InternalOnCreateComponent(GUIComponent NewComp, GUIComponent Sender) { if (GUIScrollText(NewComp) != None && Sender == Self) GUIScrollText(NewComp).bNoTeleType = bNoTeleType; Super.InternalOnCreateComponent(NewComp, Sender); } function InitBaseList(GUIListBase LocalList) { if ((MyScrollText == None || MyScrollText != LocalList) && GUIScrollText(LocalList) != None) MyScrollText = GUIScrollText(LocalList); Super.InitBaseList(LocalList); MyScrollText.Separator = Separator; MyScrollText.InitialDelay = InitialDelay; MyScrollText.CharDelay = CharDelay; MyScrollText.EOLDelay = EOLDelay; MyScrollText.RepeatDelay = RepeatDelay; MyScrollText.TextAlign = TextAlign; MyScrollText.bRepeat = bRepeat; MyScrollText.bNoTeletype = bNoTeletype; MyScrollText.OnAdjustTop = InternalOnAdjustTop; } function InitComponent(GUIController MyController, GUIComponent MyOwner) { Super.InitComponent(MyController, MyOwner); if (DefaultListClass != "") { MyScrollText = GUIScrollText(AddComponent(DefaultListClass)); if (MyScrollText == None) { log(Class$".InitComponent - Could not create default list ["$DefaultListClass$"]"); return; } } if (MyScrollText == None) { Warn("Could not initialize list!"); return; } InitBaseList(MyScrollText); } function SetContent(string NewContent, optional string sep) { MyScrollText.SetContent(NewContent, sep); } function Restart() { MyScrollText.Restart(); } function Stop() { MyScrollText.Stop(); } function InternalOnAdjustTop(GUIComponent Sender) { MyScrollText.EndScrolling(); } function bool IsNumber(string Num) { if ( Num > Chr(47) && Num < Chr(58) ) return true; return false; } function string StripColors(string MyString) { local int EscapePos, RemCount, LenFromEscape; EscapePos = InStr(MyString, ESC); // Chr(3) == ^C while(EscapePos != -1) { LenFromEscape = Len(MyString) - (EscapePos + 1); // how far after the escape character the string goes on for // Now we have to work out how many characters follow the ^C and should be removed. This is rather unpleasant..! for (RemCount = 0; RemCount < LenFromEscape && RemCount < 7; RemCount++) { if ( Mid(MyString, EscapePos+RemCount, 1) == ESC || IsNumber(Mid(MyString, EscapePos + RemCount, 1)) || Mid(MyString, EscapePos + RemCount, 1) == COMMA ) RemCount++; else break; } /* RemCount = 1; // strip the ctrl-C regardless if( LenFromEscape >= 1 && IsNumber(Mid(MyString, EscapePos+1, 1)) ) // If a digit follows the ctrl-C, strip that { RemCount = 2; // # if( LenFromEscape >= 3 && Mid(MyString, EscapePos+2, 1) == Chr(44) && IsNumber(Mid(MyString, EscapePos+3, 1)) ) // If we have a comma and another digit, strip those { RemCount = 4; // #,# if( LenFromEscape >= 4 && IsNumber(Mid(MyString, EscapePos+4, 1)) ) // if there is another digit after that, strip it RemCount = 5; // #,## } else if( LenFromEscape >= 2 && IsNumber(Mid(MyString, EscapePos+2, 1)) )// if there is a second digit, strip that { RemCount = 3; // ## if( LenFromEscape >= 4 && Mid(MyString, EscapePos+3, 1) == Chr(44) && IsNumber(Mid(MyString, EscapePos+4, 1)) ) // If we have a comma and another digit, strip those { RemCount = 5; // ##,# if( LenFromEscape >= 5 && IsNumber(Mid(MyString, EscapePos+5, 1)) ) // if there is another digit after that, strip it RemCount = 6; // ##,## } } } */ MyString = Left(MyString, EscapePos)$Mid(MyString, EscapePos+RemCount); EscapePos = InStr(MyString, Chr(3)); } return MyString; } function AddText(string NewText) { local string StrippedText; if(NewText == "") return; if(bStripColors) StrippedText = StripColors(NewText); else StrippedText = NewText; if ( MyScrollText.NewText != "" ) MyScrollText.NewText $= MyScrollText.Separator; MyScrollText.NewText $= StrippedText; } defaultproperties { CharDelay=0.250000 EOLDelay=0.750000 RepeatDelay=3.000000 Separator="|" DefaultListClass="XInterface.GUIScrollText" FontScale=FNS_Medium } |
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