Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 |
// ==================================================================== // Class: A font.. // // One of the system fonts used by the menus // // Written by Joe Wilcox // (c) 2002, Epic Games, Inc. All Rights Reserved // ==================================================================== class UT2DefaultFont extends GUIFont; #exec OBJ LOAD File=UT2003Fonts.utx defaultproperties { KeyName="UT2DefaultFont" bFixedSize=Wahr FontArrayNames(0)="UT2003Fonts.FontNeuzeit9" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |