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XWeapons.DamTypeIonBlast


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class DamTypeIonBlast extends WeaponDamageType
    abstract;

defaultproperties
{
     WeaponClass=Class'XWeapons.Painter'
     DeathString="%o was OBLITERATED by %k!"
     FemaleSuicide="%o was OBLITERATED"
     MaleSuicide="%o was OBLITERATED"
     bArmorStops=Falsch
     bDetonatesGoop=Wahr
     bSkeletize=Wahr
     bSuperWeapon=Wahr
     GibModifier=0.000000
     DamageOverlayMaterial=Shader'UT2004Weapons.Shaders.ShockHitShader'
     DamageOverlayTime=1.000000
}

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Class file time: Fr 30.3.2007 08:43:44.000 - Creation time: Mo 16.4.2007 11:20:46.062 - Created with UnCodeX