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XWeapons.HitScanBlockingVolume


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// ====================================================================
//  Class:  XWeapons.HitScanBlockingVolume
//  Parent: Engine.BlockingVolume
//
//  Used to limit where hit-scan weapons
// ====================================================================

class HitScanBlockingVolume extends BlockingVolume;

defaultproperties
{
     bWorldGeometry=Falsch
     bBlockZeroExtentTraces=Wahr
}

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Class file time: Fr 30.3.2007 08:43:44.000 - Creation time: Mo 16.4.2007 11:20:48.281 - Created with UnCodeX