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XWeapons.SuperShockRiflePickup


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//=============================================================================
// SuperShockRiflePickup
//=============================================================================
class SuperShockRiflePickup extends UTWeaponPickup;

defaultproperties
{
     MaxDesireability=0.650000
     InventoryType=Class'XWeapons.SuperShockRifle'
     PickupMessage="You got the Super Shock Rifle."
     PickupSound=Sound'PickupSounds.ShockRiflePickup'
     PickupForce="ShockRiflePickup"
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'WeaponStaticMesh.ShockRiflePickup'
     DrawScale=0.500000
}

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Class file time: Fr 30.3.2007 08:43:44.000 - Creation time: Mo 16.4.2007 11:20:54.250 - Created with UnCodeX