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Fire.FluidTexture


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//=============================================================================
// FluidTexture: Simple phongish water surface.
// This is a built-in Unreal class and it shouldn't be modified.
//=============================================================================

class FluidTexture extends WaterTexture
    native
    noexport;

defaultproperties
{
}

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Class file time: Fr 30.3.2007 08:43:36.000 - Creation time: Mo 16.4.2007 11:20:47.203 - Created with UnCodeX