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Fire.FractalTexture


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//=============================================================================
// FractalTexture: Base class of FireEngine fractal textures.
// This is a built-in Unreal class and it shouldn't be modified.
//=============================================================================

class FractalTexture extends Texture
    native
    noexport
    abstract;

// Transient editing parameters.
var transient   int  UMask;
var transient   int  VMask;
var transient   int  LightOutput;
var transient   int  SoundOutput;
var transient   int  GlobalPhase;
var transient   byte DrawPhase;
var transient   byte AuxPhase;

defaultproperties
{
}

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Class file time: Fr 30.3.2007 08:43:36.000 - Creation time: Mo 16.4.2007 11:20:47.281 - Created with UnCodeX