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Gameplay.Action_ConsoleCommand


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// ====================================================================
//  Class:  GamePlay.Action_ConsoleCommand
//  Parent: GamePlay.ScriptedAction
//
//  Executes a console command
// ====================================================================

class Action_ConsoleCommand extends ScriptedAction;

var(Action) string      CommandStr; // The console command to execute

function bool InitActionFor(ScriptedController C)
{
    if (CommandStr!="")
        C.ConsoleCommand(CommandStr);
        
    return false;   
}

function string GetActionString()
{
    return ActionString@CommandStr;
}

defaultproperties
{
     ActionString="console command"
}

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Class file time: Fr 30.3.2007 08:43:38.000 - Creation time: Mo 16.4.2007 11:20:43.843 - Created with UnCodeX