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Gameplay.ACTION_WaitForAnimend


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class ACTION_WaitForAnimend extends LatentScriptedAction;

var(Action) int Channel;

function bool CompleteOnAnim(int Num)
{
    return (Channel == Num);
}

defaultproperties
{
     ActionString="Wait for animend"
     bValidForTrigger=Falsch
}

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Class file time: Fr 30.3.2007 08:43:38.000 - Creation time: Mo 16.4.2007 11:20:44.000 - Created with UnCodeX