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GUI2K4.DirectoryTreeList


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//==============================================================================
//	Created on: 10/21/2003
//	Special list for directory structures
//
//	Written by Ron Prestenback
//	© 2003, Epic Games, Inc.  All Rights Reserved
//==============================================================================
class DirectoryTreeList extends GUIVertList;

var() editconst StreamInterface FileManager;
var() editconst StreamDirectoryNode Root;
var() editconst StreamDirectoryNode Current;

var() config bool bSimpleFileBrowsing;


function InitComponent(GUIController MyController, GUIComponent MyOwner )
{
    Super.InitComponent(MyController, MyOwner);

    CreateRoot();
    SetCurrent(Root);
}

function CreateRoot()
{
    if ( Root != None )
        return;

    Root = new(Self) class'StreamDirectoryNode';
    Root.SetName("root");
    Root.InitializeNode();
}

function SetCurrent( StreamDirectoryNode Node )
{
    local string Path;

    if ( Node == None )
        Node = Root;

    Current = Node;
    Path = Current.GetPath();
    if ( Path == "" )
        Path = "*";

    if ( FileManager != None )
        FileManager.ChangeDirectory(Path);
}

function bool InternalOnClick(GUIComponent Sender)
{
    return Super.InternalOnClick(Sender);

}

function InternalOnDrawItem(Canvas C, int Item, float X, float Y, float XL, float YL, bool bIsSelected, bool bIsPending)
{
    local string Text;
    local bool bIsDrop;

    Text = VisibleNodeText(Item);
    bIsDrop = Top + Item == DropIndex;

    if (bIsSelected || (bIsPending && !bIsDrop))
    {
        if (SelectedStyle!=None)
        {
            if (SelectedStyle.Images[MenuState] != None)
                SelectedStyle.Draw(C,MenuState, X, Y, XL, YL);
            else
            {
                C.SetPos(X, Y);
                C.DrawTile(Controller.DefaultPens[0], XL, YL,0,0,32,32);
            }
        }
        else
        {
            // Display the selection
            if ( (MenuState==MSAT_Focused)  || (MenuState==MSAT_Pressed) )
            {
                C.SetPos( X, Y );
                if (SelectedImage==None)
                    C.DrawTile(Controller.DefaultPens[0], XL, YL,0,0,32,32);
                else
                {
                    C.SetDrawColor(SelectedBKColor.R, SelectedBKColor.G, SelectedBKColor.B, SelectedBKColor.A);
                    C.DrawTileStretched(SelectedImage, XL, YL);
                }
            }
        }
    }

    if (bIsPending && OutlineStyle != None )
    {
        if ( OutlineStyle.Images[MenuState] != None )
        {
            if ( bIsDrop )
                OutlineStyle.Draw(C, MenuState, X+1, Y+1, XL - 2, YL-2);
            else
            {
                OutlineStyle.Draw(C, MenuState, X, Y, XL, YL);
                if (DropState == DRP_Source)
                    OutlineStyle.Draw(C, MenuState, Controller.MouseX - MouseOffset[0], Controller.MouseY - MouseOffset[1] + Y - ClientBounds[1], MouseOffset[2] + MouseOffset[0], ItemHeight);
            }
        }
    }

    if ( bIsSelected && SelectedStyle != None )
        SelectedStyle.DrawText( C, MenuState, X, Y, XL, YL, TXTA_Left, Text, FontScale );

    else Style.DrawText( C, MenuState, X, Y, XL, YL, TXTA_Left, Text, FontScale );
}

function int FindVisibleItemIndex( string Path )
{
    return Current.FindVisibleNodeIndex(Path);
}

function string Get( optional bool bFullPath )
{
    local string Path, File;

    if ( IsValid() )
    {
        if ( bFullPath )
        {
            File = Current.NodeText(Index,True);
            Path = Current.GetPath();
            if ( Path == "" || File == "." || File == ".." )
                return "";

            return Path $ File;
        }

        return Current.NodeText(Index,True);
    }

    return "";
}

// Specify true for bGuarantee to receive the selected item if there are no "pending" items
function array<string> GetPendingItems(optional bool bGuarantee)
{
    local int i;
    local array<string> Items;
    local string str;

    if ( (DropState == DRP_Source && Controller.DropSource == Self) || bGuarantee )
    {
        for ( i = 0; i < SelectedItems.Length; i++ )
            if ( IsValidIndex(SelectedItems[i]) )
            {
                str = GetItemAtIndex(SelectedItems[i]);
                if ( str != "" )
                    Items[Items.Length] = str;
            }

        if ( Items.Length == 0 && IsValid() )
        {
            str = GetItemAtIndex(Index);
            if ( str != "" )
                Items[0] = str;
        }
    }

    return Items;
}

function string GetItemAtIndex( int idx )
{
    local string Path, File;
    local StreamDirectoryNode Node;

    if ( IsValidIndex(idx) )
    {
        Node = VisibleNode(idx);
        File = Node.NodeText(idx,True);
        Path = Node.GetPath();
//		log("GetItemIndex idx:"$idx@"Path:"$Path@"File:"$File);
        if ( Path == "" || File == "." || File == ".." )
            return "";

        if ( class'StreamBase'.static.HasExtension(File) )
            return Path $ File;
        else return Path;
    }

    return "";
}

function string GetCurrentNode()
{
    return Current.GetName();
}

function string GetCurrentNodePath()
{
    return Current.GetPath();
}

function string GetPath()
{
    return GetPathAt(Index);
}

function string GetPathAt( int idx )
{
    local StreamDirectoryNode Node;

    if ( IsValidIndex(idx) )
    {
        Node = VisibleNode(idx);
        if ( Node != None )
            return Node.GetPath();
    }

    return "";
}

function bool ChDir( string Path )
{
    local StreamDirectoryNode Node;

//	log("ChDir:"@Path,'MusicPlayer');

    if ( Current.ChangeDirectory(Path, Node) || Root.ChangeDirectory(Path,Node,True) )
    {
        SetCurrent(Node);
        UpdateItemCount();
        SetTopItem(0);
        SetIndex(-1);

//		log("Current now '"$Current.GetName()$"'",'MusicPlayer');
        return true;
    }

    return false;
}

function bool ExpandNode( string Path )
{
    local StreamDirectoryNode Node;

    if ( Path == "" )
        return false;

    Node = FindNode(Path);
    if ( Node != None )
    {
        Node.Toggle();
//		log("ExpandNode '"$ Path $"' now"@Node.IsOpen(),'MusicPlayer');
        UpdateItemCount(True);
        return true;
    }

    log("ExpandNode() Error: node not found '"$Path$"'",'MusicPlayer');
    return false;
}

private function StreamDirectoryNode VisibleNode( int VisibleItemIndex )
{
/*  local int i, count;

    if ( TreeBase.Length <= 0 )
        return None;

    count = TreeBase[i].Cost();
    while ( count < VisibleItemIndex && ++i < TreeBase.Length )
        count += TreeBase[i].Cost();

    VisibleItemIndex = count - VisibleItemIndex;
*/  return Current.FindVisibleNode(VisibleItemIndex);
}

private function string VisibleNodeText( int VisibleItemIndex )
{
/*  local int i, count;

    if ( TreeBase.Length <= 0 )
        return "";

    count = TreeBase[0].Cost();
    while ( count < VisibleItemIndex && ++i < TreeBase.Length )
        count += TreeBase[i].Cost();

//  log(Name@"VisibleNodeText VisibleItemIndex:"$VisibleItemIndex@"count:"$count@"i:"$i@"TreeBase.Length:"$TreeBase.Length);
    VisibleItemIndex = count - VisibleItemIndex;
*/  return Current.NodeText(VisibleItemIndex);
}

function UpdateItemCount( optional bool bFullUpdate )
{
    Current.UpdateCost( bFullUpdate );
    ItemCount = Current.Cost();
}

function bool AddNode( StreamDirectoryNode Parent, string InName, optional bool bIsFile )
{
//	log(Name@"AddNode Parent "$Parent@"  Name "$InName@"  File "$bIsFile,'MusicPlayer');
    if ( Parent == None )
    {
        if ( Right(InName,1) != ":" && Right(InName,2) != ":\\" )
            return false;

        Parent = Root;
    }

    if ( bIsFile )
        return Parent.AddContent(InName);

    return Parent.AddChild(InName) != None;
}

function bool RemoveNode( StreamDirectoryNode Parent, StreamDirectoryNode Child)
{
    if ( Parent == None )
        Parent = Root;

    return Parent.RemoveChild(Child);
}

function bool RemoveFile( StreamDirectoryNode Parent, string InFileName )
{
    if ( Parent == None )
        Parent = Root;

    return Parent.RemoveContent(InFileName);
}

function StreamDirectoryNode FindNode( string Path )
{
    return Root.FindChildByPath(Path);
}

function MakeVisible(float Perc)
{
    UpdateItemCount();
    Super.SetTopItem( int((ItemCount-ItemsPerPage) * Perc) );
}

function SetTopItem(int Item)
{
//log("GUIListBase::SetTopItem"@Item@"ItemsPerPage:"$ItemsPerPage);
//	UpdateItemCount();
    Super.SetTopItem(Item);
/*
    Top = Item;
    if (Top + ItemsPerPage >= ItemCount)
        Top = ItemCount - ItemsPerPage;

    if (Top<0)
        Top=0;

    if ( bNotify )
        CheckLinkedObjects(Self);

    OnAdjustTop(Self);
*/
}

function bool IsValid()
{
    UpdateItemCount();
    return Super.IsValid();
}

function bool IsValidIndex( int i )
{
    UpdateItemCount();
    return Super.IsValidIndex(i);
}

function Clear()
{
    Root.Clear( True );
    UpdateItemCount();
    Super.Clear();
}

function bool HandleDebugExec( string Command, string Params )
{
    switch ( Command )
    {
    case "selected":
        log("Selected item:"$Get(),'MusicPlayer');
        return true;

    case "selectedpath":
        log("Selected path:"$GetPath(),'MusicPlayer');
        return true;

    case "visiblenode":
        log("Visible Node"@Params$" '"$VisibleNodeText(int(Params))$"'",'MusicPlayer');
        return true;
    }


    return Current.HandleDebugExec(Command,Params);
}

// Called on the drop source when when an Item has been dropped.  bAccepted tells it whether
// the operation was successful or not.
// This version of OnEndDrag() does not remove the items from the directory list
function InternalOnEndDrag(GUIComponent Accepting, bool bAccepted)
{
//	log(Name@"InternalOnEndDrag Accepting:"$Accepting@"bAccepted:"$bAccepted,'DebugRon');
    if (bAccepted && Accepting != None)
        bRepeatClick = False;

    // Simulate repeat click if the operation was a failure to prevent InternalOnMouseRelease from clearing
    // the SelectedItems array
    // This way we don't lose the items we clicked on
    if (Accepting == None)
        bRepeatClick = True;

    SetOutlineAlpha(255);
    if ( bNotify )
        CheckLinkedObjects(Self);
}

defaultproperties
{
     bSimpleFileBrowsing=Wahr
     OnDrawItem=DirectoryTreeList.InternalOnDrawItem
     OnEndDrag=DirectoryTreeList.InternalOnEndDrag
}

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Class file time: Fr 30.3.2007 08:43:58.000 - Creation time: Mo 16.4.2007 11:20:46.375 - Created with UnCodeX