Functions Summary |
| | Clear (optional bool ClearRGB, optional bool ClearZ)
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| | DrawActor (Actor A, bool WireFrame, optional bool ClearZ, optional float DisplayFOV)
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| | DrawActorClipped (Actor A, bool WireFrame, float Left, float Top, float Width, float Height, optional bool ClearZ, optional float DisplayFOV)
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| | DrawBox (canvas canvas, float width, float height)
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| | DrawBracket (float width, float height, float bracket_size)
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| | DrawHorizontal (float Y, float width)
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| | DrawIcon (texture Tex, float Scale)
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| | DrawLine (int direction, float size)
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| | DrawPattern (material Tex, float XL, float YL, float Scale)
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| | DrawPortal (int X, int Y, int Width, int Height, actor CamActor, vector CamLocation, rotator CamRotation, optional int FOV, optional bool ClearZ)
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| | DrawRect (texture Tex, float RectX, float RectY)
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| | DrawScreenActor (Actor A, optional float FOV, optional bool WireFrame, optional bool ClearZ)
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| | DrawScreenText (String Text, float X, float Y, EDrawPivot Pivot)
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| | DrawText (coerce string Text, optional bool CR)
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| | DrawTextClipped (coerce string Text, optional bool bCheckHotKey)
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| | DrawTextJustified (coerce string String, byte Justification, float x1, float y1, float x2, float y2)
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| | DrawTile (material Mat, float XL, float YL, float U, float V, float UL, float VL)
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| | DrawTileClipped (Material Mat, float XL, float YL, float U, float V, float UL, float VL)
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| | DrawTileJustified (material Mat, byte Justification, float XL, float YL)
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| | DrawTilePartialStretched (Material Mat, float XL, float YL)
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| | DrawTileScaled (material Mat, float XScale, float YScale)
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| | DrawTileStretched (material Mat, float XL, float YL)
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| | DrawVertical (float X, float height)
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| | GetCameraLocation (out vector CameraLocation, out rotator CameraRotation)
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| Color | MakeColor (byte R, byte G, byte B, optional byte A)
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| | Reset ()
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| | SetClip (float X, float Y)
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| | SetDrawColor (byte R, byte G, byte B, optional byte A)
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| | SetOrigin (float X, float Y)
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| | SetPos (float X, float Y)
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| | SetScreenLight (int index, vector Position, color lightcolor, float radius)
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| | SetScreenProjector (int index, vector Position, color color, float radius, texture tex)
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| | StrLen (coerce string String, out float XL, out float YL)
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| | TextSize (coerce string String, out float XL, out float YL)
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| vector | WorldToScreen (vector WorldLoc)
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| | WrapStringToArray (string Text, out array<string> OutArray, float dx, optional string EOL)
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| | WrapText (out String Text, out String Line, float dx, Font F, float FontScaleX)
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Inherited Functions from Core.Object |
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~= |