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//==================================================================== // Base class for all Server Browser tab panels // // Updated by Ron Prestenback // (c) 2003, Epic Games, Inc. All Rights Reserved // ==================================================================== class UT2K4Browser_Page extends UT2K4TabPanel; var() UT2K4ServerBrowser Browser; var() UT2K4Browser_Footer t_Footer; // For quick access var() localized string MustUpgradeString; var() localized string QueryCompleteString; var() localized string StartQueryString; var() localized string AuthFailString; var() localized string ConnFailString; var() localized string ConnTimeoutString; var() localized string RetryString; var() localized string ReadyString; var() localized string BackCaption; var() localized string RefreshCaption; var() localized string JoinCaption; var() localized string SpectateCaption; var() localized string FilterCaption; var() localized string UnspecifiedNetworkError; var() string CurrentFooterCaption; var() bool bCommonButtonWidth; delegate OnOpenConnection(optional int Count); delegate OnCloseConnection(optional int Count); function InitComponent(GUIController MyController, GUIComponent MyOwner) { if (UT2K4ServerBrowser(MyOwner.MenuOwner) != None) { Browser = UT2K4ServerBrowser(MyOwner.MenuOwner); t_Footer = UT2K4Browser_Footer(Browser.t_Footer); } Super.InitComponent(MyController, MyOwner); CurrentFooterCaption = ReadyString; } event Opened(GUIComponent Sender) { // This should never occur, but is here to catch any weird problems if ((Browser == None || t_Footer == None) && UT2K4ServerBrowser(Sender) != None) { Browser = UT2K4ServerBrowser(Sender); t_Footer = UT2K4Browser_Footer(Browser.t_Footer); } Super.Opened(Sender); } function ShowPanel(bool bShow) { Super.ShowPanel(bShow); if (bShow) { Browser.t_Header.SetCaption(PanelCaption); RefreshFooter(Self,string(!bCommonButtonWidth)); SetFooterCaption(CurrentFooterCaption); } } function bool InternalOnRightClick(GUIComponent Sender) { return false; } function bool ShouldDisplayGameType() { return false; } // Should be subclassed function QueryComplete( MasterServerClient.EResponseInfo ResponseInfo, int Info ); function ReceivedPingInfo( int ServerID, ServerQueryClient.EPingCause PingCause, GameInfo.ServerResponseLine s ); function ReceivedPingTimeout( int listid, ServerQueryClient.EPingCause PingCause ); // Master Server Methods function AddQueryTerm(coerce string Key, coerce string Value, MasterServerClient.EQueryType QueryType) { local MasterServerClient.QueryData QD; local int i; // log("AddQueryTerm Key:"$Key@"Value:"$Value@"QueryType:"$GetEnum(enum'EQueryType',QueryType)); for ( i = 0; i < Browser.Uplink().Query.Length; i++ ) { QD = Browser.Uplink().Query[i]; if ( QD.Key ~= Key && QD.Value ~= Value && QD.QueryType == QueryType ) return; } QD.Key = Key; QD.Value = Value; QD.QueryType = QueryType; Browser.Uplink().Query[i] = QD; } function ResetQueryClient( ServerQueryClient Client ) { if ( Client == None ) return; Client.CancelPings(); BindQueryClient(Client); SetFooterCaption(ReadyString); } function BindQueryClient( ServerQueryClient Client ) { if ( Client == None ) return; Client.OnReceivedPingInfo = ReceivedPingInfo; Client.OnPingTimeout = ReceivedPingTimeout; } function CloseMSConnection() { if ( Browser != None ) { Browser.Uplink().CancelPings(); Browser.Uplink().Stop(); } } // this is called after panels change button captions - it forces the footer to re-initialize its button widths delegate RefreshFooter( optional UT2K4Browser_Page Page, optional string bPerButtonSizes ); function SetFooterCaption(string NewCaption, optional bool bAppend) { local GUITabControl TC; // Don't allow a non-active panel to update the footer caption TC = GUITabControl(MenuOwner); if ( TC.PendingTab != None ) { if ( TC.PendingTab != MyButton ) return; } else if ( TC.ActiveTab != MyButton ) return; if ( t_Footer == None ) t_Footer = UT2K4Browser_Footer(Browser.t_Footer); if ( bAppend ) NewCaption = t_Footer.t_StatusBar.GetCaption() $ NewCaption; t_Footer.t_StatusBar.SetCaption(NewCaption); CurrentFooterCaption = t_Footer.t_StatusBar.Caption; } function SetJoinCaption(string NewCaption, optional bool bAppend) { if ( t_Footer == None || t_Footer.b_Join == None ) return; if ( bAppend ) NewCaption = t_Footer.b_Join.Caption $ NewCaption; t_Footer.b_Join.Caption = NewCaption; } function SetSpectateCaption(string NewCaption, optional bool bAppend) { if ( t_Footer == None || t_Footer.b_Spectate == None ) return; if ( bAppend ) NewCaption = t_Footer.b_Spectate.Caption $ NewCaption; t_Footer.b_Spectate.Caption = NewCaption; } function SetRefreshCaption(string NewCaption, optional bool bAppend) { if ( t_Footer == None || t_Footer.b_Refresh == None ) return; if ( bAppend ) NewCaption = t_Footer.b_Refresh.Caption $ NewCaption; t_Footer.b_Refresh.Caption = NewCaption; } function CheckJoinButton(bool Available) { if ( t_Footer == None || t_Footer.b_Join == None ) return; if ( Available ) EnableComponent(t_Footer.b_Join); else DisableComponent(t_Footer.b_Join); } function CheckSpectateButton(bool Available) { if ( t_Footer == None || t_Footer.b_Spectate == None ) return; if ( Available ) EnableComponent(t_Footer.b_Spectate); else DisableComponent(t_Footer.b_Spectate); } function CheckRefreshButton(bool Available) { if ( t_Footer == None || t_Footer.b_Refresh == None ) return; if ( Available ) EnableComponent(t_Footer.b_Refresh); else DisableComponent(t_Footer.b_Refresh); } function JoinClicked(); function SpectateClicked(); function FilterClicked(); function RefreshClicked() { Refresh(); } // Returns whether the refresh button should be available for this panel - also gives chance to modify caption, if necessary function bool IsRefreshAvailable( out string ButtonCaption ) { ButtonCaption = RefreshCaption; return true; } // Returns whether the spectate button should be available for this panel - also gives chance to modify caption, if necessary function bool IsSpectateAvailable( out string ButtonCaption ) { ButtonCaption = SpectateCaption; return true; } // Returns whether the join button should be available for this panel - also gives chance to modify caption, if necessary function bool IsJoinAvailable( out string ButtonCaption ) { ButtonCaption = JoinCaption; return true; } // Returns whether the filter button should be available for this panel - also gives chance to modify caption, if necessary function bool IsFilterAvailable( out string ButtonCaption ) { ButtonCaption = FilterCaption; return false; } function ShowNetworkError( optional string ErrorMsg ) { local GUIPage Page; if ( ErrorMsg == "" ) ErrorMsg = UnspecifiedNetworkError; Page = Controller.ShowQuestionDialog( ErrorMsg, QBTN_AbortRetry, QBTN_Abort ); if ( Page != None ) Page.OnClose = NetworkErrorClosed; } function NetworkErrorClosed( bool bCancelled ) { } defaultproperties { MustUpgradeString="Upgrade available. Please refresh the News page." QueryCompleteString="Query Complete!" StartQueryString="Querying Master Server" AuthFailString="Authentication Failed" ConnFailString="Connection Failed" ConnTimeoutString="Connection Timed Out" RetryString=" - Retrying" ReadyString="Ready" BackCaption="BACK" RefreshCaption="REFRESH" JoinCaption="JOIN" SpectateCaption="SPECTATE" FilterCaption="FILTERS" UnspecifiedNetworkError="There was an unknown error while attempting to connect to the network." bCommonButtonWidth=Wahr bFillHeight=Wahr FadeInTime=0.250000 WinHeight=1.000000 } |
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