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GUI2K4.UT2K4Browser_ServerListPageFavorites


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//====================================================================
//  Browser page for stored favorites.
//
//  Written by Ron Prestenback (based on Browser_ServerListPageFavorites)
//  (c) 2003, Epic Games, Inc.  All Rights Reserved
// ====================================================================
class UT2K4Browser_ServerListPageFavorites extends UT2K4Browser_ServerListPageBase;

var() localized string AddFavoriteCaption;
var() localized string RemoveFavoriteCaption;

var() localized string RemoveFavoriteText;
var() localized string EditFavoriteText;

var() int EditIndex;    // Track which server is being edited

var array<ExtendedConsole.ServerFavorite> Servers;

var array<string> ContextItems;

// add ip, remove favorite
var protected ServerQueryClient SQC;

function InitComponent(GUIController MyController, GUIComponent MyOwner)
{
    local int i;
    Super.InitComponent(MyController, MyOwner);

    GetQueryClient();
    lb_Server.OnRightClick = ListBoxRightClick;
    ContextItems = lb_Server.ContextItems;
    ContextItems[ContextItems.Length - 1] = EditFavoriteText;
    ContextItems[ContextItems.Length] = RemoveFavoriteText;

    // Remove the filter options from our list of context items
    for ( i = 0; i < ContextItems.Length; i++ )
    {
        if ( ContextItems[i] == lb_Server.ContextItems[lb_Server.FILTERIDX] )
        {
            ContextItems.Remove(i, 4);
            break;
        }
    }
}

function InitPanel()
{
    Super.InitPanel();

    InitServerList();
    Browser.OnAddFavorite = AddFavorite;
}

function OnDestroyPanel(optional bool bCancelled)
{
    Super.OnDestroyPanel(bCancelled);
    ClearQueryClient();
}

function LevelChanged()
{
    Super.LevelChanged();
    ClearQueryClient();
}

function Free()
{
    Super.Free();
    ClearQueryClient();
}

function ShowPanel(bool bShow)
{
    Super.ShowPanel(bShow);
    if ( bShow )
        bInit = False;
}

function InitServerList()
{
    Super.InitServerList();
    if (li_Server.Servers.Length > 0)
        li_Server.Clear();
    InitFavorites();
}

function InitFavorites()
{
    local int i;
    local GameInfo.ServerResponseLine Server;

    class'ExtendedConsole'.static.GetFavorites(Servers);
    for( i = 0; i < Servers.Length && i < 10000; i++ )
    {
        ConvertFavoriteToServer( Servers[i], Server );
        li_Server.MyOnReceivedServer( Server );
    }
}

function Refresh()
{
    Super.Refresh();
    InitFavorites();
    RefreshList();
}

function RefreshList()
{
    GetQueryClient();
    ResetQueryClient(SQC);
    CancelPings();
    Super.RefreshList();
}

function CancelPings()
{
    if ( SQC != None )
        SQC.CancelPings();
}

function PingServer( int listid, ServerQueryClient.EPingCause PingCause, GameInfo.ServerResponseLine s )
{
    GetQueryClient();
    if( PingCause == PC_Clicked )
        SQC.PingServer( listid, PingCause, s.IP, s.QueryPort, QI_RulesAndPlayers, s );
    else
        SQC.PingServer( listid, PingCause, s.IP, s.QueryPort, QI_Ping, s );
}

static function ConvertFavoriteToServer( ExtendedConsole.ServerFavorite Fav, out GameInfo.ServerResponseLine Server )
{
    Server.ServerID     = Fav.ServerID;
    Server.IP           = Fav.IP;
    Server.Port         = Fav.Port;
    Server.QueryPort    = Fav.QueryPort;
    Server.ServerName   = Fav.ServerName;
}

static function ConvertServerToFavorite( GameInfo.ServerResponseLine Server, out ExtendedConsole.ServerFavorite Fav )
{
    Fav.ServerID    = Server.ServerID;
    Fav.IP          = Server.IP;
    Fav.Port        = Server.Port;
    Fav.QueryPort   = Server.QueryPort;
    Fav.ServerName  = Server.ServerName;
}

function AddFavorite( GameInfo.ServerResponseLine Server )
{
    local ExtendedConsole.ServerFavorite Fav;

    ConvertServerToFavorite( Server, Fav );
    if ( class'ExtendedConsole'.static.AddFavorite( Fav ) )
    {
        Servers[Servers.Length] = Fav;
        li_Server.MyOnReceivedServer( Server );
    }
}

function RemoveFavorite( GameInfo.ServerResponseLine Server )
{
    local int i;

    i = li_Server.FindIndex( Server.IP, string(Server.Port) );
    i = li_Server.RemoveServerAt(i);
    if ( i >= 0 && class'ExtendedConsole'.static.RemoveFavorite(Server.IP, Server.Port, Server.QueryPort) )
        Servers.Remove(i,1);
}

function SaveFavorites()
{
    class'ExtendedConsole'.static.SaveFavorites();
}

function ReceivedPingInfo( int ServerID, ServerQueryClient.EPingCause PingCause, GameInfo.ServerResponseLine s )
{
    local ExtendedConsole.ServerFavorite Fav;
    local int i;

    Super.ReceivedPingInfo( ServerID, PingCause, S);

    for ( i = 0; i < Servers.Length; i++ )
    {
        if ( Servers[i].IP == s.IP && Servers[i].Port == S.Port )
        {
            // Update the stored entry if the names aren't the same
            if ( !(Servers[i].ServerName ~= s.ServerName) )
            {
                ConvertServerToFavorite(s, Fav);
                class'ExtendedConsole'.static.AddFavorite(Fav);
            }
        }
    }
    li_Server.MyReceivedPingInfo(ServerID, PingCause, s);
    if(PingCause == PC_AutoPing)
        UpdateStatusPingCount();
}

function ReceivedPingTimeout( int listid, ServerQueryClient.EPingCause PingCause  )
{
    li_Server.MyPingTimeout(listid, PingCause);

    if(PingCause == PC_AutoPing)
        UpdateStatusPingCount();
}

function ServerQueryClient GetQueryClient()
{
    local int i;

    if ( SQC == None )
    {
        SQC = PlayerOwner().Spawn( class'ServerQueryClient' );

        if ( SQC != None && SQC.NetworkError() )
        {
            // Handle network error
            do
            {
                log(Name@"- Network error in query client - retrying  "$i);
                SQC.Destroy();
                SQC = PlayerOwner().Spawn( class'ServerQueryClient' );
            } until ( !SQC.NetworkError() || ++i < 10 )

            if ( i >= 10 )
            {
                // Unresolvable network error
                ShowNetworkError();
                return None;
            }
        }

        SQC.OnReceivedPingInfo = ReceivedPingInfo;
        SQC.OnPingTimeout = ReceivedPingTimeout;

        log(Name@"Spawned new ServerQueryClient '"$SQC$"'");
    }

    return SQC;
}

protected function ClearQueryClient()
{
    if ( SQC != None )
    {
        log(Name@"Destroying ServerQueryClient '"$SQC.Name$"'");
        SaveFavorites();
        CancelPings();
        SQC.Destroy();
        SQC = None;
    }
}

// =====================================================================================================================
// =====================================================================================================================
//  Context Menu
// =====================================================================================================================
// =====================================================================================================================

// Override the listbox's context menu
function bool ListBoxRightClick( GUIComponent Sender )
{
    return False;
}

function bool ContextMenuOpened(GUIContextMenu Sender)
{
    Sender.ContextItems.Remove(0, Sender.ContextItems.Length);
    if ( li_Server.IsValid() )
        Sender.ContextItems = ContextItems;
    else
    {
        Sender.ContextItems[0] = lb_Server.ContextItems[lb_Server.ADDFAVIDX];
        Sender.ContextItems[1] = lb_Server.ContextItems[lb_Server.OPENIPIDX];
    }

    return True;
}

function ContextSelect(GUIContextMenu Menu, int Index)
{
    local int i;
    local GameInfo.ServerResponseLine S;

    if ( NotifyContextSelect(Menu, Index) )
        return;

    if ( Menu.ContextItems[Index] == lb_Server.ContextItems[lb_Server.ADDFAVIDX] )
    {
        if ( Controller.OpenMenu( Controller.EditFavoriteMenu ) )
            Controller.ActivePage.OnClose = AddPageClosed;
        return;
    }

    if ( Menu.ContextItems[Index] == RemoveFavoriteText && li_Server.GetCurrent(s) )
    {
        RemoveFavorite( S );
        return;
    }

    if ( Menu.ContextItems[Index] ~= EditFavoriteText && li_Server.IsValid() )
    {
        i = li_Server.CurrentListId();
        if ( Controller.OpenMenu( Controller.EditFavoriteMenu, li_Server.Servers[i].IP $ ":" $ li_Server.Servers[i].Port, li_Server.Servers[i].ServerName ) )
            Controller.ActivePage.OnClose = EditPageClosed;

        return;
    }

    lb_Server.InternalOnClick(Menu,Index);
}

// =====================================================================================================================
// =====================================================================================================================
//  Subpages
// =====================================================================================================================
// =====================================================================================================================
function AddPageClosed( bool bCancelled )
{
    if ( !bCancelled )
    {
        AddFavorite(EditFavoritePage(Controller.ActivePage).Server);
        Refresh();
    }
}

function EditPageClosed(bool bCancelled)
{
    if ( !bCancelled )
    {
        RemoveFavorite(li_Server.Servers[li_Server.CurrentListId()]);
        AddFavorite(EditFavoritePage(Controller.ActivePage).Server);
        Refresh();
    }
}

function NetworkErrorClosed( bool bCancelled )
{
    if ( !bCancelled )
        GetQueryClient();
}

defaultproperties
{
     AddFavoriteCaption="ADD FAVORITE"
     RemoveFavoriteCaption="REMOVE FAVORITE"
     RemoveFavoriteText="Remove Favorite"
     EditFavoriteText="Edit IP Address"
     PanelCaption="Server Browser : Favorites"
     Begin Object Class=GUIContextMenu Name=FavoritesContextMenu
         OnOpen=UT2k4Browser_ServerListPageFavorites.ContextMenuOpened
         OnSelect=UT2k4Browser_ServerListPageFavorites.ContextSelect
     End Object
     ContextMenu=GUIContextMenu'GUI2K4.UT2k4Browser_ServerListPageFavorites.FavoritesContextMenu'

}

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Class file time: Fr 30.3.2007 08:43:56.000 - Creation time: Mo 16.4.2007 11:20:55.671 - Created with UnCodeX