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GUI2K4.UT2K4FilterControlPanel


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//==============================================================================
//	Customized GUIPanel containing controls for manipulating custom filters.
//	This panel handles events from its controls, and passes the results to the
//	UT2K4CustomFilterPage for processing
//
//	Created by Ron Prestenback
//	© 2003, Epic Games, Inc.  All Rights Reserved
//==============================================================================
class UT2K4FilterControlPanel extends GUIPanel;


var automated GUISectionBackground sb_Back;
var automated GUIMultiOptionListBox     lb_Filters;
var GUIMultiOptionList                  li_Filters;

var automated moCombobox    co_GameType;
var automated GUIButton     b_CreateF, b_RemoveF, b_Close;

var automated GUIImage      i_BG;
var automated GUILabel      l_FilterNames;

var FilterPageBase p_Anchor;

var localized string CopyText;
var localized string CreateFilterCaption;
var localized string RenameText;
var localized string FilterNameCaption;


function InitComponent(GUIController MyC, GUIComponent MyO)
{
    Super.InitComponent(MyC, MyO);

    sb_Back.ManageComponent(lb_Filters);

    lb_Filters.OnClick = FilterListClicked;
    li_Filters = lb_Filters.List;
    li_Filters.ItemScaling = 0.04;
    li_Filters.ItemPadding = 0.3;

    li_Filters.AddLinkObject(b_RemoveF);

    co_GameType.MyComboBox.MyListBox.List.LoadFrom(UT2K4ServerBrowser(p_Anchor.ParentPage).co_GameType.MyCombobox.MyListBox.List, True);
    co_GameType.SetIndex(UT2K4ServerBrowser(p_Anchor.ParentPage).co_GameType.GetIndex());
    co_GameType.ReadOnly(True);
}

function bool FilterListClicked(GUIComponent Sender)
{
    InternalOnChange(li_Filters);
    return true;
}

function bool InternalOnClick(GUIComponent Sender)
{
    if (GUIButton(Sender) == None)
        return false;

    switch ( GUIButton(Sender).Caption )
    {
        case b_CreateF.Caption:     NewFilter();    break;
        case b_RemoveF.Caption:     RemoveFilter(); break;
    }

    return true;
}

function ContextClick(GUIContextMenu Sender, int ClickIndex)
{
    local int i;

    switch ( ClickIndex )
    {
    case 0: // Copy
        CopyFilter();
        break;

    case 2:
    case 1: // Rename
        RenameFilter();
        break;

    case 3: // Reset
        p_Anchor.ResetFilters();
        break;

    case 4:
        li_Filters.bNotify = False;
        for ( i = li_Filters.ItemCount - 1; i >= 0; i-- )
        {
            if ( p_Anchor.FM.RemoveFilter(li_Filters.Elements[i].Caption) )
                li_Filters.RemoveItem(i);
        }

        li_Filters.bNotify = True;
        InternalOnChange(li_Filters);
        break;
    }
}

// Do not allow the context menu to appear if we weren't clicking on the list
function bool InternalOnRightClick(GUIComponent Sender)
{
    if ( !li_Filters.IsInBounds() || !li_Filters.IsValid() )
        return false;

    return true;
}

function NewFilter()
{
    if ( Controller.OpenMenu(Controller.RequestDataMenu, CreateFilterCaption, FilterNameCaption ) )
        Controller.ActivePage.OnClose = NewFilterClosed;
}

function CopyFilter()
{
    local GUIMenuOption op;

    op = li_Filters.Get();
    if ( op == None || op.Caption == "" )
        return;

    if ( Controller.OpenMenu(Controller.RequestDataMenu, CreateFilterCaption, FilterNameCaption) )
    {
        Controller.ActivePage.SetDataString(CopyText@op.Caption);
        Controller.ActivePage.OnClose = CopyFilterClosed;
    }
}

function RenameFilter()
{
    local GUIMenuOption op;

    op = li_Filters.Get();
    if ( op == None || op.Caption == "" )
        return;

    if (Controller.OpenMenu(Controller.RequestDataMenu, RenameText, FilterNameCaption) )
    {
        Controller.ActivePage.SetDataString(op.Caption);
        Controller.ActivePage.OnClose = RenameFilterClosed;
    }
}

function RemoveFilter()
{
    local GUIMenuOption op;

    op = li_Filters.Get();
    if ( op == None || op.Caption == "" )
        return;

    p_Anchor.RemoveExistingFilter(op.Caption);
}

function NewFilterClosed(optional bool bCancelled)
{
    local string s;

    if ( bCancelled )
        return;

    s = Controller.ActivePage.GetDataString();
    if ( s != "" )
        p_Anchor.AddNewFilter( s );
}

function RenameFilterClosed(optional bool bCancelled)
{
    local string s;

    if ( bCancelled )
        return;

    s = Controller.ActivePage.GetDataString();
    if ( s != "" )
        p_Anchor.RenameFilter(li_Filters.Index, s);
}

function CopyFilterClosed(optional bool bCancelled)
{
    local string s;
    if ( bCancelled )
        return;

    s = Controller.ActivePage.GetDataString();
    if ( s != "" )
        p_Anchor.CopyFilter( li_Filters.Index, s );
}


function InternalOnCreateComponent(GUIComponent NewComp, GUIComponent Sender)
{
    local moCheckbox cb;

    cb = moCheckBox(NewComp);
    if (cb != None) // GUIMultiOptionList would be sender
    {
        cb.CaptionWidth = 0.4;
        cb.bFlipped = False;
        cb.ComponentJustification = TXTA_Center;
        cb.LabelJustification = TXTA_Center;

    }

    if (Sender == lb_Filters)
        lb_Filters.InternalOnCreateComponent(NewComp, Sender);
}

function InternalOnLoad(GUIComponent Sender, string S)
{
    local int i;

    if (moCheckBox(Sender) != None)
    {
        i = p_Anchor.FM.FindFilterIndex(moCheckBox(Sender).Caption);
        moCheckBox(Sender).Checked( p_Anchor.FM.IsActiveAt(i) );
    }
}

function InternalOnChange(GUIComponent Sender)
{
    if (li_Filters == Sender)
    {
        // Set button states
        if (li_Filters.Index < 0)
            NoItemSelected();

        else NewItemSelected();
    }

    else if (Sender == co_GameType)
    {
        // Update visible filter rules to correspond to currently selected gametype
        p_Anchor.FM.SetFilterInfo(co_GameType.GetExtra());
        p_Anchor.ApplyRules(p_Anchor.Index, True);
    }

    OnChange(Sender);   // Pass it on
}

protected function NoItemSelected()
{
    DisableComponent(b_RemoveF);
}

protected function NewItemSelected()
{
    EnableComponent(b_RemoveF);
}

defaultproperties
{
     Begin Object Class=GUISectionBackground Name=BackgroundSec
         bFillClient=Wahr
         Caption="Custom Filters"
         BottomPadding=0.100000
         WinTop=0.538846
         WinHeight=0.456507
         OnPreDraw=BackgroundSec.InternalPreDraw
     End Object
     sb_Back=GUISectionBackground'GUI2K4.UT2K4FilterControlPanel.BackgroundSec'

     Begin Object Class=GUIMultiOptionListBox Name=FilterListBox
         bVisibleWhenEmpty=Wahr
         OnCreateComponent=UT2K4FilterControlPanel.InternalOnCreateComponent
         WinTop=0.079581
         WinHeight=0.787241
         TabOrder=1
         bBoundToParent=Wahr
         bScaleToParent=Wahr
         OnChange=UT2K4FilterControlPanel.InternalOnChange
         OnLoadINI=UT2K4FilterControlPanel.InternalOnLoad
     End Object
     lb_Filters=GUIMultiOptionListBox'GUI2K4.UT2K4FilterControlPanel.FilterListBox'

     Begin Object Class=moComboBox Name=GameTypeCombo
         CaptionWidth=0.330000
         Caption="Game Type"
         OnCreateComponent=GameTypeCombo.InternalOnCreateComponent
         IniOption="@INTERNAL"
         Hint="Only rules for this gametype will be shown"
         WinTop=8.096001
         WinLeft=0.029015
         WinWidth=0.957536
         WinHeight=27.000000
         RenderWeight=1.000000
         TabOrder=0
         OnChange=UT2K4FilterControlPanel.InternalOnChange
     End Object
     co_GameType=moComboBox'GUI2K4.UT2K4FilterControlPanel.GameTypeCombo'

     Begin Object Class=GUIButton Name=CreateFButton
         Caption="New"
         Hint="Create new custom filter"
         WinTop=0.927996
         WinLeft=0.533485
         WinWidth=0.302815
         WinHeight=0.050000
         TabOrder=3
         bBoundToParent=Wahr
         bScaleToParent=Wahr
         OnClick=UT2K4FilterControlPanel.InternalOnClick
         OnKeyEvent=CreateFButton.InternalOnKeyEvent
     End Object
     b_CreateF=GUIButton'GUI2K4.UT2K4FilterControlPanel.CreateFButton'

     Begin Object Class=GUIButton Name=RemoveFButton
         Caption="Remove"
         Hint="Permanently delete currently selected filter"
         WinTop=0.927996
         WinLeft=0.189031
         WinWidth=0.300000
         WinHeight=0.050000
         TabOrder=2
         bBoundToParent=Wahr
         bScaleToParent=Wahr
         OnClick=UT2K4FilterControlPanel.InternalOnClick
         OnKeyEvent=RemoveFButton.InternalOnKeyEvent
     End Object
     b_RemoveF=GUIButton'GUI2K4.UT2K4FilterControlPanel.RemoveFButton'

     CopyText="Copy of"
     CreateFilterCaption="Create Filter"
     RenameText="Rename Filter"
     FilterNameCaption="Filter Name: "
     Begin Object Class=GUIContextMenu Name=RCMenu
         ContextItems(0)="Clone Filter"
         ContextItems(1)="Rename Filter"
         ContextItems(2)="-"
         ContextItems(3)="Reset All Filters"
         ContextItems(4)="Remove All Filters"
         OnSelect=UT2K4FilterControlPanel.ContextClick
     End Object
     ContextMenu=GUIContextMenu'GUI2K4.UT2K4FilterControlPanel.RCMenu'

     OnRightClick=UT2K4FilterControlPanel.InternalOnRightClick
}

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Class file time: Fr 30.3.2007 08:43:56.000 - Creation time: Mo 16.4.2007 11:20:55.781 - Created with UnCodeX