GUI2K4.FilterPageBase
- Extends
- LargeWindow
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPage
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+-- XInterface.UT2K4GUIPage
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+-- GUI2K4.PopupPageBase
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+-- GUI2K4.FloatingWindow
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+-- GUI2K4.LargeWindow
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+-- GUI2K4.FilterPageBase
Direct Known Subclasses:
SimpleFilterPage, UT2K4CustomFilterPage
Inherited Variables from GUI2K4.FloatingWindow |
BLSizing, bMoveAllowed, bMoving, bResizeHeightAllowed, bResizeWidthAllowed, bResizing, BRSizing, BtSizing, b_ExitButton, DefaultHeight, DefaultLeft, DefaultTop, DefaultWidth, HeaderMouseCursorIndex, LSizing, MaxPageHeight, MaxPageWidth, MinPageHeight, MinPageWidth, RSizing, TLSizing, TRSizing, TSizing, t_WindowTitle, WindowName |
Functions Summary |
| bool | AddNewFilter (out string NewFilterName, optional bool bFocus)
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| | ApplyRules (int FilterIndex, optional bool bRefresh)
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| | CheckFM ()
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| | Closed (GUIComponent Sender, bool bCancelled)
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| bool | CopyFilter (int Index, out string NewName)
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| | CreateTemplateFilter (string TemplateName, array<GameInfo.KeyValuePair> RuleSet)
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| bool | CreateTemplateRule (out GameInfo.KeyValuePair Rule, out string QueryType, out string RuleType)
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| int | FindFilterMasterIndex (int i)
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| | InitComponent (GUIController MyC, GUIComponent MyO)
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| | InitFilterList ()
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| | InternalOnChange (GUIComponent Sender)
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| | InternalOnCreateComponent (GUIComponent NewComp, GUIComponent Sender)
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| | InternalOnLoad (GUIComponent Sender, string S)
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| bool | IsNumber (string Test)
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| | Opened (GUIComponent Sender)
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| bool | RemoveExistingFilter (string FilterName)
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| bool | RenameFilter (int Index, string NewName)
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| | ResetFilters ()
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| | SaveFilters ()
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Inherited Functions from GUI2K4.FloatingWindow |
AddSystemMenu, AlignFrame, CheckBounds, FloatingHover, FloatingMousePressed, FloatingMouseRelease, FloatingPreDraw, FloatingRendered, HoveringBottomBorder, HoveringBottomLeft, HoveringLeftBorder, HoveringRightBorder, HoveringTopBorder, HoveringTopLeft, InitComponent, InternalOnCreateComponent, ResizeAllowed, ResizedBoth, ResizedHeight, ResizedWidth, ResolutionChanged, SaveCurrentPosition, SetDefaultPosition, SetFocus, SetMouseCursorIndex, SetPanelPosition, SystemMenuPreDraw, XButtonClicked |
var bool bNeedRefresh;
var string CurrentGameType;
FilterSplitterPosition Source code
var globalconfig float FilterSplitterPosition;
var int Index;
var localized string SaveString;
function bool AddNewFilter ( out string NewFilterName, optional bool bFocus )
function ApplyRules ( int FilterIndex, optional bool bRefresh )
function CheckFM ( )
function bool CopyFilter ( int Index, out string NewName )
function CreateTemplateFilter (
string TemplateName,
array<
GameInfo.KeyValuePair> RuleSet )
function bool CreateTemplateRule (
out GameInfo.KeyValuePair Rule,
out string QueryType,
out string RuleType )
function int FindFilterMasterIndex ( int i )
function InitFilterList ( )
InternalOnCreateComponent Source code
function bool IsNumber ( string Test )
function bool RemoveExistingFilter ( string FilterName )
function bool RenameFilter ( int Index, string NewName )
function ResetFilters ( )
function SaveFilters ( )
defaultproperties
{
FilterSplitterPosition=0.369766
Index=-1
SaveString="Setting saved successfully!"
OnCreateComponent=FilterPageBase.InternalOnCreateComponent
StyleName="TabBackground"
WinTop=0.036198
WinLeft=0.040430
WinWidth=0.909375
WinHeight=0.904492
}
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Creation time: Mo 16.4.2007 11:20:19.390 - Created with
UnCodeX