| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- XInterface.GUI
|
+-- XInterface.GUIComponent
|
+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPage
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+-- XInterface.UT2K4GUIPage
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+-- GUI2K4.PopupPageBase
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+-- GUI2K4.FloatingWindow
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+-- GUI2K4.LargeWindow
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+-- GUI2K4.FilterPageBase
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+-- GUI2K4.SimpleFilterPage
| Variables Summary | |
|---|---|
| SimpleFilterPanel | p_Simple |
| Inherited Variables from GUI2K4.FilterPageBase |
|---|
| bNeedRefresh, cp_Filter, CurrentGameType, FilterSplitterPosition, FM, Index, i_BG, li_Filter, MutatorRecords, SaveString, sp_Filter |
| Functions Summary | ||
|---|---|---|
![]() | ApplyRules (int FilterIndex, optional bool bRefresh) | |
![]() | bool | CreateTemplateRule (out GameInfo.KeyValuePair Rule, out string QueryType, out string RuleType) |
![]() | InitFilterList () | |
![]() | Opened (GUIComponent Sender) | |
![]() | SaveFilters () | |
| Variables Detail |
|---|
| Functions Detail |
|---|
ApplyRules Source code
CreateTemplateRule Source code
InitFilterList Source code
Opened Source code
SaveFilters Source code| Defaultproperties |
|---|
defaultproperties { Begin Object Class=GUISplitter Name=FilterSplitter SplitOrientation=SPLIT_Horizontal SplitPosition=0.609100 bFixedSplitter=Wahr bDrawSplitter=Falsch DefaultPanels(0)="GUI2K4.SimpleFilterPanel" DefaultPanels(1)="GUI2K4.UT2K4FilterControlPanel" OnCreateComponent=SimpleFilterPage.InternalOnCreateComponent IniOption="@Internal" WinTop=0.033593 WinLeft=0.009812 WinWidth=0.976014 WinHeight=0.936763 RenderWeight=1.000000 bBoundToParent=Wahr bScaleToParent=Wahr End Object sp_Filter=GUISplitter'GUI2K4.SimpleFilterPage.FilterSplitter' } |
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