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//----------------------------------------------------------- // //----------------------------------------------------------- class UT2K4InGameChat extends FloatingWindow; var automated GUISectionBackground sB_Main; var automated moEditBox eb_Send; var automated GUIScrollTextBox lb_Chat; var() int OldCMC; var() editinline array<byte> CloseKey; var() editinlinenotify color TextColor[3]; function InitComponent(GUIController MyController, GUIComponent MyOwner) { local int i; local PlayerController PC; local ExtendedConsole MyConsole; super.InitComponent(MyController,MyOwner); PC = PlayerOwner(); TextColor[0] = class'SayMessagePlus'.default.RedTeamColor; TextColor[1] = class'SayMessagePlus'.default.BlueTeamColor; TextColor[2] = class'SayMessagePlus'.default.DrawColor; sb_Main.ManageComponent(lb_Chat); eb_Send.MyEditBox.OnKeyEvent = InternalOnKeyEvent; lb_Chat.MyScrollText.bNeverFocus=true; MyConsole = ExtendedConsole(PC.Player.Console); if (MyConsole==None) return; MyConsole.OnChat = HandleChat; for (i=0;i<MyConsole.ChatMessages.Length;i++) { if ( !MyConsole.bTeamChatOnly || PC.PlayerReplicationInfo == None || PC.PlayerReplicationInfo.Team == None || MyConsole.ChatMessages[i].Team == PC.PlayerReplicationInfo.Team.TeamIndex ) HandleChat(MyConsole.ChatMessages[i].Message, MyConsole.ChatMessages[i].Team); } } event Opened(GUIComponent Sender) { local int i; local string KeyName; local array<string> KeyNames; local PlayerController PC; Super.Opened(Sender); PC = PlayerOwner(); CloseKey.Remove(0, CloseKey.Length); KeyName = PC.ConsoleCommand("BINDINGTOKEY InGameChat"); Split(KeyName, ",", KeyNames); for ( i = 0; i < KeyNames.Length; i++ ) CloseKey[CloseKey.Length] = byte(PC.ConsoleCommand("KEYNUMBER"@KeyNames[i])); OldCMC = PC.myHud.ConsoleMessageCount; PC.myHUD.ConsoleMessageCount = 0; // Advance the cursor position to the end of the text lb_Chat.MyScrollText.End(); FocusFirst(None); } function Closed(GUIComponent Sender, bool bCancelled) { Super.Closed(Sender, bCancelled); PlayerOwner().MyHud.ConsoleMessageCount = OldCMC; } function HandleChat(string Msg, int TeamIndex) { local int i; local string str; i = InStr( Msg, ":" ); if ( TeamIndex < 2 && i != -1 ) { str = MakeColorCode(TextColor[TeamIndex]) $ Left(Msg, i) $ MakeColorCode(TextColor[2]) $ ":" $ Mid(Msg, i+1); } else str = MakeColorCode(TextColor[2]) $ Msg; lb_chat.AddText( str ); } function bool InternalOnKeyEvent(out byte Key, out byte State, float delta) { local string cmd; local int i; if ( state == 1 ) { for ( i = 0; i < CloseKey.Length; i++ ) if ( Key == CloseKey[i] ) { Controller.CloseMenu(false); return True; } } if ( state == 3 ) { if ( Key == 0x0D ) { cmd = eb_Send.GetText(); if ( cmd == "" ) return True; if ( Left(cmd,1)=="/" ) cmd = Mid(cmd,1); else if ( Left(cmd,1)=="." ) cmd = "teamsay" @ Mid( cmd, 1 ); else cmd = "say" @ cmd; PlayerOwner().ConsoleCommand(cmd); eb_Send.SetText(""); return true; } } return eb_Send.MyEditBox.InternalOnKeyEvent(key,state,delta); } function InternalOnCreateComponent( GUIComponent NewComp, GUIComponent Sender ) { if ( NewComp != eb_Send ) NewComp.bNeverFocus = True; Super.InternalOnCreateComponent(NewComp,Sender); } defaultproperties { Begin Object Class=AltSectionBackground Name=sbMain bFillClient=Wahr LeftPadding=0.000000 RightPadding=0.000000 WinHeight=1.000000 bBoundToParent=Wahr bScaleToParent=Wahr bNeverFocus=Wahr OnPreDraw=sbMain.InternalPreDraw End Object sb_Main=AltSectionBackground'GUI2K4.UT2K4InGameChat.sbMain' Begin Object Class=moEditBox Name=ebSend CaptionWidth=0.100000 Caption="Say: " OnCreateComponent=ebSend.InternalOnCreateComponent Hint="Prefix a message with a dot (.) to send a team message or a slash (/) to send a command." WinTop=0.943855 WinLeft=0.099584 WinWidth=0.818909 WinHeight=0.035416 TabOrder=0 bBoundToParent=Wahr bScaleToParent=Wahr End Object eb_Send=moEditBox'GUI2K4.UT2K4InGameChat.ebSend' Begin Object Class=GUIScrollTextBox Name=lbChat bNoTeletype=Wahr CharDelay=0.002500 EOLDelay=0.000000 Separator="þ" OnCreateComponent=lbChat.InternalOnCreateComponent FontScale=FNS_Small WinTop=0.441667 WinHeight=0.558333 bBoundToParent=Wahr bScaleToParent=Wahr bNeverFocus=Wahr End Object lb_Chat=GUIScrollTextBox'GUI2K4.UT2K4InGameChat.lbChat' WindowName="In-Game Chat" bResizeWidthAllowed=Falsch bResizeHeightAllowed=Falsch DefaultLeft=0.110313 DefaultTop=0.057916 DefaultWidth=0.779688 DefaultHeight=0.847083 bPersistent=Wahr bAllowedAsLast=Wahr WinTop=0.057916 WinLeft=0.110313 WinWidth=0.779688 WinHeight=0.847083 } |
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