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//----------------------------------------------------------- // //----------------------------------------------------------- class DamTypeONSChainGun extends VehicleDamageType; defaultproperties { VehicleClass=Class'Onslaught.ONSTankSecondaryTurretPawn' DeathString="%o was punctured by %k's minigun." FemaleSuicide="%o turned the minigun on herself." MaleSuicide="%o turned the minigun on himself." bRagdollBullet=Wahr bBulletHit=Wahr FlashFog=(X=600.000000) KDamageImpulse=2000.000000 VehicleDamageScaling=0.360000 } |
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