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//----------------------------------------------------------- // //----------------------------------------------------------- class ONSAVRiLAmmoPickup extends UTAmmoPickup; defaultproperties { AmmoAmount=5 InventoryType=Class'Onslaught.ONSAVRiLAmmo' PickupMessage="You picked up some anti-vehicle rockets" PickupSound=Sound'PickupSounds.FlakAmmoPickup' PickupForce="FlakAmmoPickup" DrawType=DT_StaticMesh StaticMesh=StaticMesh'ONSWeapons-SM.AVRILammo' DrawScale=0.400000 } |
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