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//----------------------------------------------------------- // //----------------------------------------------------------- class ONSGrenadeAmmo extends Ammunition; defaultproperties { MaxAmmo=50 PickupClass=Class'Onslaught.ONSGrenadeAmmoPickup' IconMaterial=Texture'HUDContent.Generic.HUD' IconCoords=(X1=460,Y1=343,X2=488,Y2=392) ItemName="Grenades" } |
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