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//----------------------------------------------------------- // //----------------------------------------------------------- class ONSGrenadeAmmoPickup extends UTAmmoPickup; defaultproperties { AmmoAmount=5 InventoryType=Class'Onslaught.ONSGrenadeAmmo' PickupMessage="You picked up some grenades" PickupSound=Sound'PickupSounds.FlakAmmoPickup' PickupForce="FlakAmmoPickup" DrawType=DT_StaticMesh StaticMesh=StaticMesh'ONSWeapons-SM.GrenadeLauncherAmmo' DrawScale=0.250000 } |
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