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class ONSVehDeathHoverTank extends Emitter; #exec OBJ LOAD FILE="..\Textures\ExplosionTex.utx" #exec OBJ LOAD FILE="..\StaticMeshes\ONSDeadVehicles-SM.usx" defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter64 RespawnDeadParticles=Falsch UniformSize=Wahr AutomaticInitialSpawning=Falsch UseRandomSubdivision=Wahr Acceleration=(Z=-400.000000) MaxParticles=3 StartLocationRange=(X=(Min=-30.000000,Max=30.000000),Y=(Min=-30.000000,Max=30.000000)) UseRotationFrom=PTRS_Actor StartSizeRange=(X=(Min=0.000000,Max=0.000000)) InitialParticlesPerSecond=20.000000 Texture=Texture'ExplosionTex.Framed.SmokeReOrdered' TextureUSubdivisions=4 TextureVSubdivisions=4 LifetimeRange=(Min=1.000000,Max=1.000000) StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=400.000000,Max=500.000000)) End Object Emitters(0)=SpriteEmitter'Onslaught.ONSVehDeathHoverTank.SpriteEmitter64' Begin Object Class=SpriteEmitter Name=SpriteEmitter68 UseColorScale=Wahr RespawnDeadParticles=Falsch SpinParticles=Wahr UseSizeScale=Wahr UseRegularSizeScale=Falsch UniformSize=Wahr UseRandomSubdivision=Wahr ColorScale(0)=(Color=(A=192)) ColorScale(1)=(RelativeTime=1.000000) DetailMode=DM_SuperHigh AddLocationFromOtherEmitter=5 StartSpinRange=(X=(Max=1.000000)) SizeScale(0)=(RelativeSize=0.500000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000) DrawStyle=PTDS_AlphaBlend Texture=Texture'AW-2004Particles.Fire.MuchSmoke1' TextureUSubdivisions=4 TextureVSubdivisions=4 LifetimeRange=(Min=1.000000,Max=1.000000) End Object Emitters(1)=SpriteEmitter'Onslaught.ONSVehDeathHoverTank.SpriteEmitter68' Begin Object Class=SpriteEmitter Name=SpriteEmitter67 RespawnDeadParticles=Falsch SpinParticles=Wahr UniformSize=Wahr DetailMode=DM_SuperHigh AddLocationFromOtherEmitter=5 StartSpinRange=(X=(Max=1.000000)) StartSizeRange=(X=(Min=80.000000,Max=120.000000)) Texture=Texture'ExplosionTex.Framed.we1_frames' TextureUSubdivisions=4 TextureVSubdivisions=4 LifetimeRange=(Min=0.400000,Max=0.600000) AddVelocityFromOtherEmitter=5 AddVelocityMultiplierRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000)) End Object Emitters(2)=SpriteEmitter'Onslaught.ONSVehDeathHoverTank.SpriteEmitter67' Begin Object Class=SpriteEmitter Name=SpriteEmitter65 RespawnDeadParticles=Falsch SpinParticles=Wahr UseSizeScale=Wahr UseRegularSizeScale=Falsch UniformSize=Wahr AutomaticInitialSpawning=Falsch BlendBetweenSubdivisions=Wahr MaxParticles=20 DetailMode=DM_High AddLocationFromOtherEmitter=0 StartSpinRange=(X=(Max=1.000000)) SizeScale(0)=(RelativeSize=0.200000) SizeScale(1)=(RelativeTime=0.200000,RelativeSize=0.800000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000) InitialParticlesPerSecond=30.000000 Texture=Texture'ExplosionTex.Framed.exp1_frames' TextureUSubdivisions=2 TextureVSubdivisions=4 LifetimeRange=(Min=0.500000,Max=0.500000) End Object Emitters(3)=SpriteEmitter'Onslaught.ONSVehDeathHoverTank.SpriteEmitter65' Begin Object Class=SpriteEmitter Name=SpriteEmitter66 RespawnDeadParticles=Falsch SpinParticles=Wahr UseSizeScale=Wahr UseRegularSizeScale=Falsch UniformSize=Wahr BlendBetweenSubdivisions=Wahr MaxParticles=8 StartLocationRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-120.000000,Max=120.000000),Z=(Min=-32.000000,Max=32.000000)) StartSpinRange=(X=(Max=1.000000)) SizeScale(0)=(RelativeSize=0.200000) SizeScale(1)=(RelativeTime=0.200000,RelativeSize=0.800000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=2.000000) Texture=Texture'ExplosionTex.Framed.exp2_frames' TextureUSubdivisions=4 TextureVSubdivisions=4 LifetimeRange=(Min=0.400000,Max=0.600000) StartVelocityRadialRange=(Min=-100.000000,Max=-100.000000) GetVelocityDirectionFrom=PTVD_AddRadial End Object Emitters(4)=SpriteEmitter'Onslaught.ONSVehDeathHoverTank.SpriteEmitter66' Begin Object Class=MeshEmitter Name=MeshEmitter43 StaticMesh=StaticMesh'ONSDeadVehicles-SM.TANKexploded.TankTurret' RespawnDeadParticles=Falsch SpinParticles=Wahr AutomaticInitialSpawning=Falsch Acceleration=(Z=-800.000000) MaxParticles=1 DetailMode=DM_High StartLocationOffset=(X=-30.000000,Z=40.000000) UseRotationFrom=PTRS_Actor SpinCCWorCW=(Y=0.000000) SpinsPerSecondRange=(Y=(Min=0.500000,Max=1.000000)) InitialParticlesPerSecond=5000.000000 LifetimeRange=(Min=1.500000,Max=2.000000) StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1100.000000,Max=1500.000000)) End Object Emitters(5)=MeshEmitter'Onslaught.ONSVehDeathHoverTank.MeshEmitter43' Begin Object Class=MeshEmitter Name=MeshEmitter44 StaticMesh=StaticMesh'AW-2004Particles.Debris.Veh_Debris2' UseParticleColor=Wahr UseColorScale=Wahr RespawnDeadParticles=Falsch SpinParticles=Wahr AutomaticInitialSpawning=Falsch Acceleration=(Z=-400.000000) ColorScale(0)=(Color=(B=192,G=192,R=192,A=255)) ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128)) MaxParticles=15 DetailMode=DM_SuperHigh StartLocationShape=PTLS_Sphere SphereRadiusRange=(Min=8.000000,Max=8.000000) SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000)) StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000)) StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000)) InitialParticlesPerSecond=5000.000000 DrawStyle=PTDS_AlphaBlend LifetimeRange=(Min=1.500000,Max=2.000000) InitialDelayRange=(Min=0.150000,Max=0.150000) StartVelocityRadialRange=(Min=300.000000,Max=800.000000) VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000)) GetVelocityDirectionFrom=PTVD_AddRadial End Object Emitters(6)=MeshEmitter'Onslaught.ONSVehDeathHoverTank.MeshEmitter44' Begin Object Class=MeshEmitter Name=MeshEmitter45 StaticMesh=StaticMesh'AW-2004Particles.Debris.Veh_Debris1' RenderTwoSided=Wahr UseParticleColor=Wahr UseColorScale=Wahr RespawnDeadParticles=Falsch SpinParticles=Wahr AutomaticInitialSpawning=Falsch Acceleration=(Z=-800.000000) ColorScale(0)=(Color=(B=192,G=192,R=192,A=255)) ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128)) MaxParticles=15 DetailMode=DM_SuperHigh StartLocationShape=PTLS_Sphere SphereRadiusRange=(Min=8.000000,Max=8.000000) SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000)) StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000)) StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000)) InitialParticlesPerSecond=5000.000000 DrawStyle=PTDS_AlphaBlend LifetimeRange=(Min=1.500000,Max=2.000000) StartVelocityRange=(Z=(Min=100.000000,Max=300.000000)) StartVelocityRadialRange=(Min=300.000000,Max=800.000000) VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000)) GetVelocityDirectionFrom=PTVD_AddRadial End Object Emitters(7)=MeshEmitter'Onslaught.ONSVehDeathHoverTank.MeshEmitter45' AutoDestroy=Wahr bNoDelete=Falsch } |
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