defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter64
RespawnDeadParticles=Falsch
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
UseRandomSubdivision=Wahr
Acceleration=(Z=-400.000000)
MaxParticles=3
StartLocationRange=(X=(Min=-30.000000,Max=30.000000),Y=(Min=-30.000000,Max=30.000000))
UseRotationFrom=PTRS_Actor
StartSizeRange=(X=(Min=0.000000,Max=0.000000))
InitialParticlesPerSecond=20.000000
Texture=Texture'ExplosionTex.Framed.SmokeReOrdered'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=400.000000,Max=500.000000))
End Object
Emitters(0)=SpriteEmitter'Onslaught.ONSVehDeathHoverTank.SpriteEmitter64'
Begin Object Class=SpriteEmitter Name=SpriteEmitter68
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
UniformSize=Wahr
UseRandomSubdivision=Wahr
ColorScale(0)=(Color=(A=192))
ColorScale(1)=(RelativeTime=1.000000)
DetailMode=DM_SuperHigh
AddLocationFromOtherEmitter=5
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
DrawStyle=PTDS_AlphaBlend
Texture=Texture'AW-2004Particles.Fire.MuchSmoke1'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(1)=SpriteEmitter'Onslaught.ONSVehDeathHoverTank.SpriteEmitter68'
Begin Object Class=SpriteEmitter Name=SpriteEmitter67
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UniformSize=Wahr
DetailMode=DM_SuperHigh
AddLocationFromOtherEmitter=5
StartSpinRange=(X=(Max=1.000000))
StartSizeRange=(X=(Min=80.000000,Max=120.000000))
Texture=Texture'ExplosionTex.Framed.we1_frames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.400000,Max=0.600000)
AddVelocityFromOtherEmitter=5
AddVelocityMultiplierRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
End Object
Emitters(2)=SpriteEmitter'Onslaught.ONSVehDeathHoverTank.SpriteEmitter67'
Begin Object Class=SpriteEmitter Name=SpriteEmitter65
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
BlendBetweenSubdivisions=Wahr
MaxParticles=20
DetailMode=DM_High
AddLocationFromOtherEmitter=0
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.200000)
SizeScale(1)=(RelativeTime=0.200000,RelativeSize=0.800000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
InitialParticlesPerSecond=30.000000
Texture=Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(3)=SpriteEmitter'Onslaught.ONSVehDeathHoverTank.SpriteEmitter65'
Begin Object Class=SpriteEmitter Name=SpriteEmitter66
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
UniformSize=Wahr
BlendBetweenSubdivisions=Wahr
MaxParticles=8
StartLocationRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-120.000000,Max=120.000000),Z=(Min=-32.000000,Max=32.000000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.200000)
SizeScale(1)=(RelativeTime=0.200000,RelativeSize=0.800000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=2.000000)
Texture=Texture'ExplosionTex.Framed.exp2_frames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.400000,Max=0.600000)
StartVelocityRadialRange=(Min=-100.000000,Max=-100.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(4)=SpriteEmitter'Onslaught.ONSVehDeathHoverTank.SpriteEmitter66'
Begin Object Class=MeshEmitter Name=MeshEmitter43
StaticMesh=StaticMesh'ONSDeadVehicles-SM.TANKexploded.TankTurret'
RespawnDeadParticles=Falsch
SpinParticles=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-800.000000)
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=-30.000000,Z=40.000000)
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(Y=0.000000)
SpinsPerSecondRange=(Y=(Min=0.500000,Max=1.000000))
InitialParticlesPerSecond=5000.000000
LifetimeRange=(Min=1.500000,Max=2.000000)
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1100.000000,Max=1500.000000))
End Object
Emitters(5)=MeshEmitter'Onslaught.ONSVehDeathHoverTank.MeshEmitter43'
Begin Object Class=MeshEmitter Name=MeshEmitter44
StaticMesh=StaticMesh'AW-2004Particles.Debris.Veh_Debris2'
UseParticleColor=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-400.000000)
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=15
DetailMode=DM_SuperHigh
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=8.000000,Max=8.000000)
SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.500000,Max=2.000000)
InitialDelayRange=(Min=0.150000,Max=0.150000)
StartVelocityRadialRange=(Min=300.000000,Max=800.000000)
VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(6)=MeshEmitter'Onslaught.ONSVehDeathHoverTank.MeshEmitter44'
Begin Object Class=MeshEmitter Name=MeshEmitter45
StaticMesh=StaticMesh'AW-2004Particles.Debris.Veh_Debris1'
RenderTwoSided=Wahr
UseParticleColor=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-800.000000)
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=15
DetailMode=DM_SuperHigh
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=8.000000,Max=8.000000)
SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.500000,Max=2.000000)
StartVelocityRange=(Z=(Min=100.000000,Max=300.000000))
StartVelocityRadialRange=(Min=300.000000,Max=800.000000)
VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(7)=MeshEmitter'Onslaught.ONSVehDeathHoverTank.MeshEmitter45'
AutoDestroy=Wahr
bNoDelete=Falsch
}
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